30 March, 2022

Saviour: Refresh

Fiddled around with Saviour a bit to see what could be refreshed. Going through the textures and giving some updates. It would be neat to see a master grade one day...

ship seed destiny  gundam mesh cg sandrum saviour

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27 July, 2009

Force Impulse Gundam

Out and about in Japan so not at home at the moment. Probably won't be back for some time, but whilst playing around on PS with this one I finally decided on an image (which I posted as a header a wee bit ago). It's an oldie that I didn't like at the time but decided to gussie up a bit while I had some free time away. Anyway, I wont be back for probably quite a while -- training for marathons, traveling, etc, so have fun during summer!!

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14 October, 2008

Saviour Gundam: Imperfect Mobile Armor Test

I've actually been staring at this one for a few weeks, but considering the high render times for smoke hypervoxels, I decided to leave it where it is until I have time to just let the workstation ruuuuuuun and ruuuuuun.

saviour gundam 1/100 impulse musou 3d gundam mesh cg sandrum 武者ガンダム

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13 October, 2008

Saviour Gundam: Imperfect Test

Damn, I haven't done any rendering in a while!! And it shows!! Definately need to get into more of this when possible. Ultimately, though... I need a new machine soon!

saviour gundam 1/100 impulse musou 3d gundam mesh cg sandrum 武者ガンダム

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30 September, 2008

Saviour Gundam: Surface 1

Trudging through the surfaces for the last few weeks a little at a time. Not even close to done yet. Don't know why they keep painting these machines the way they do. You'd think a "low visibility" version would be ideal...

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10 September, 2008

Saviour Gundam V2: Head

Though I believed I could salvage the previous version of the Saviour I had shuffled through (years ago), it ended up being full of pitfalls so I started from the "Freedom" head and worked around it until I came out with a "suitable" shape ...mmmm... which means it probably isn't "perfect"... but it might be pretty close. The result of the Impulse to Saviour transformation is thus.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum


...a few areas where collisions can be seen, but nothing structurally significant for now.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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08 September, 2008

Saviour Gundam V2: Upper Torso

Basically I stuck with the Impulse's torso and just modified it so that some of the features would match the Saviour. The chest intakes had armor built around it and the center of the torso has been replaced with a Saviour-like version, built around the original Impulse. Need to raise it up a bit and rebuild the head section (after lifting that as well).

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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04 September, 2008

Saviour Gundam V2: Waist / Legs

Changed the front waist and rear section up a little, but still used parts from the Impulse to keep it looking "same family"-ish. The upper legs are identical to the Impulse with the exception of the (primate analog of the) quadriceps which have been lowered a bit. The lower leg wasn't as easy to follow through with as I thought it would be. I wanted that section to fit perfectly with the Impulses lower leg so I adjusted a few things to fit.

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02 September, 2008

Saviour Gundam V2: Arms

Basically I used arms from the Impulse but took the shoulder guards from the original Saviour I made and gussied them up using parts from the Impulse for augmentation. That is -- since the Impulse was also augmented I figured I might as well do the same to the Saviour. There is a smaller set of verniers above the shoulder mounted beam sabers as well.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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31 August, 2008

Saviour Impulse: Shield / Gun 2

As per the comment by Aulon a couple of posts back, I had completely forgotten that the Saviour stores its beam sabers in the shoulder rack, unlike Impulse which doesn't have any at all (unless it is equipped with the Force Silhouette packs). So I'll have to compensate by changing the arms.

EDIT: Or not. I'll put the beam sabers in the shield. ;p Saviour still needs arms though.

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Saviour Impulse: Shield

There could stand to be more grid/honeycomb detail on the backside -- possibly more definition in the nose sensors, but I'm not too unhappy about it. It seems like it might work out ok.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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29 August, 2008

Saviour Impulse: Beam Rifle

In general I went with the Saviour rifle I made before, but jazzed it up with the newer impulse's rifle stuffs. They rifles they use are not the same (just the "supposed" technology which stems back to the Freedom/Justice beam rifles). It's getting somewhere...

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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28 August, 2008

Saviour Impulse: Backpack 3

I added a little bit of detail, some missing parts and repaired a few displaced components on the cannons themselves. From the images that I uploaded of the Chaos-Impulse, Gaia-Impulse, and Abyss-Impulse it seems that the backpacks are the main component of those respective systems but retain a few other required details in order to fit their roles. The side skirt on the waist seems to be similar if not identical to the original Chaos, Gaia and Abyss machines, so I imported and fixed up my old Saviour side skirt. I didn’t start from scratch because Bee-Crafts version of the Saviour's (side skirt) doesn’t seem different enough to require it.

I’m sure to a certain degree that as the shield will likely need be the same as the Bee-Craft version (or acceptably similar). The gun will probably need to be so as well. What makes me wonder the most are the legs… not sure if the would-be Savour-Impulse would use the Saviours legs or the Impulses. While Chaos-Impulse looks like the regular Impulses, the other two feature subtle differences relative to the original Gundam's specific roles. In any case, for the Saviour I’ll have to make the (lower) legs anyway but for this Saviour Impulse, they might just stay “Impulsey”


mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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Saviour Impulse: Backpack 2

Still going strong. The booster/cannons have yet to be finished, but they're kind of in place back there. I'm fairly certain that they are scaled correctly thus far. Need to finish them and then hit the fin/stabilizer.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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26 August, 2008

Saviour Impulse: Backpack 1

Again and again I planned to return to the Saviour to give it that extra SHAZAM! But I was always diverted to another idea or project. So instead of starting from scratch on the Saviour or starting from where I left off on the very old mesh, I thought… “HEY! Why not make the Saviour backpack a SILHOUETTE!!??” Sure, it never happened in the show(s) nor in the manga(s) as far as I’m aware, but there seems to exist a Chaos-Impulse, Gaia-Impulse and Abyss-Impulse (or at least the idea exists). Wondered why there wasn’t a Saviour-Impulse, but if I had to guess, it’s possible that one of the previous Impulse variations might have only made the design redundant. Speculation of course, but I thought about going ahead with the Silhouette idea anyway.
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Truthfully, I don’t actually know if the MSV (XXX) Impulses are actually silhouette system packs (they don’t look like it) but seeing as how the Impulse, Chaos, Abyss, Saviour, and Gaia are “second stage” units, I figured basing the Saviour’s chassis on the Impulse and in that frame of mind, making the Saviours backpack part of the Silhouette system (hard wired on the Saviour itself – but attachable to the Impulse for lulz).
Then obviously graduate to changing the actual Impulse chassis to the Saviours. Not a tall order, really. Just putting it down in words so that I can keep on track.

The re-re-start of the backpack…as a silhouette. Still need to do some adjustments on the base.

mobile suit gundam seed destiny saviour impulse gundam force sword blast 3d mesh cg sandrum

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28 February, 2007

Saviour Gundam: Redo 1

saviour gundam seed 3d mesh cg sandrum

Went back and irked at the old Saviour so I'm going back through the motions to rebuild the basics so that it looks closer in detail to Freedom. BEE-CRAFT made a decent amount of line art for it, but of course it's not for a master grade and so there are some things that won't look right to me if I don't re arrange some things -- mostly in the legs. I'm not totally going to base it off the line-art since too much has already been made before and I don't want to do a total reconstruction. Because of that I'll probably use frame parts of other machines (WING ZERO,FREEDOM) to reconstruct some of it.
This shouldn't take too long since it's just a redo.
saviour gundam seed 3d mesh cg sandrum

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