11 December, 2012
04 February, 2012
15 January, 2012
13 January, 2012
07 January, 2012
01 January, 2012
Gundam 00 Raiser: Raiser 2
Well, it's come this far, but no more modeling grooves and detail. Since the Raiser has so much line detail, I'll go ahead and NOT model that but instead map it so that I don't bloat this thing farther than it needs to be. A couple of angles should probably be adjusted, but now is the time to go back and fix the mini mistakes. Labels: 00Raiser |
31 December, 2011
Gundam 00 Raiser: Raiser 1
Well...wanted to finish the raiser today, but I guess that's a bust. Other things got in the way I suppose. At any rate I'll still get it out of the way soonish Labels: 00Raiser |
30 December, 2011
Gundam 00 Raiser: Binder 1
Got the alcohol ready for new years, but it's still a day away. I might get most of the modeling done before the clock ticks. The one gundam I would have finished this year. I'll drink to that. Working on finishing up the binders, but there are some strange anomalies with flipped polies and this'n'that. Labels: 00Raiser |
28 December, 2011
23 December, 2011
Gundam 00: Arms
Maybe doing or finishing 00 over the holidays. Gotta seize the chance. The arms are almost there, but the plastic model version seems to differ quite a lot from the illustration in the manual, especially the forarms. I'm guessing this is for maneuverability. Anyway, I did some changes and increased the length of the "cuff-link", yadda-yadda. |
18 December, 2011
16 December, 2011
26 November, 2011
19 November, 2011
Gundam 00: Waist 1
Normally I just plow through the waist section because it's usually is the easiest part of the gundam to make -- essentially being a large center object anchoring a few smaller ones. But I've got lots of code to write this weekend, so...no. I only really started it so it looks quite primitive...aye |
15 November, 2011
12 November, 2011
Gundam 00: Body 1
I'm working on trying to get back to the Kshatriya as well as the 00, but time is really lousy these days. So much to do and so little time. Started the bits of the torso here but there isn't much to look at other than sliced up primitives and a lot of covered up holes in the mesh. |
03 November, 2011
Gundam 00: Head 2
I've really got a lot of other work to do so this will be slow going. My target in this one is a little different but the head is coming along. I had a few ideas for detail but I'm holding them back for surfacing. I'll probably bump map the rest of the hard-line detail near the head sensors. Otherwise..it went "okay". I still have to drop the center section of the gold antennae and sharpen the edges to points, as well as cut out the ear disks on the lower back away from the head. Maybe add the camera block on the front of the head sensor. Not sure about the text on the red sensor... I might just texture that. The rest will be mapped after the build. |
26 October, 2011
Gundam 00: Head 1
It's been really really hard getting the time to get back into this. Instead of getting back to the Kshatriya, I've decided to get into something different. Lot's of requests over the last year or so for 00 so here's a shot at it. A lot of other folks have gotten to this so I'm not really into it but I'm having to get used to doing this again so this might take a while... a long while. Anyway, primitives are in place and the general gist of the head is there, but a lot of work is needed to get everything evened out and correct. A very early start. |