Wing Gundams: 1
Testing out a scene based on existing artwork to see how close we might be able to get to the illustration, in a ver-KA way.
Labels: deathscythe, heavyarms, sandrock, shenlong, wingUpdate |
Testing out a scene based on existing artwork to see how close we might be able to get to the illustration, in a ver-KA way.
Labels: deathscythe, heavyarms, sandrock, shenlong, wingUpdate |
I went with the GFF Metal paint scheme for this update, but the textures can be swapped out to the original KA colors if this wears on me. Will finish up the cannon and pull that in. Labels: wingUpdate |
Scratching out some detail in the lower legs and arms and dividing up the frame. Torn between going for what some of the "extreme" kit delivers and the fix figuration metal version, so just getting some ideas from all of them, but probably less of the extreme style. Labels: wingUpdate |
Moving around the old mesh, updating things here and there and realizing how far I skipped around all those years ago in terms of detail. Labels: wingUpdate |
Got a lot of head detail in and will start moving toward the body and arms next, probably doing a lot of digging and replacement. Labels: wingUpdate |
It's been more than a decade since starting the wing gundam mesh, but I figure a refresh would be in order considering the other units were more recently done. Starting with the head parts to see where I can break them down and give a bit more detail than was previously there. Labels: wingUpdate |