Evolve Strike vs Bucue
Holy crap it's been a long time since I've rendered anything with some determination, but I gave it a go after ... 4 years of doing nothing. Labels: 3d, BuCUE, CG, Evolve Strike |
Holy crap it's been a long time since I've rendered anything with some determination, but I gave it a go after ... 4 years of doing nothing. Labels: 3d, BuCUE, CG, Evolve Strike |
I don't have time to do much lately. Trying to get things together to start moving house while my wife's in Switzerland. Should be able to start moving when she gets back, but marathon training is about to start as well so not much time to do anything recently. So I gave a very weak start to the Hound's surface. |
Alternately, of course, the BuCUE can be fitted with the trusty double railgun pack. I guess about now is the time to go for the HOUND version since this mech is basically done. Labels: BuCUE |
Yeah, getting the hang of this one. Probably could use a few more details and a bit of a stretch in length just for the hell of it and while I'm at it, should probably push the missiles back into the pack. Labels: BuCUE |
I'm thinking about increasing the size of the intakes on the wings, but it might end up interfering with the "articularity" of the rest of the model. Still twiddling the thumbs on that. Otherwise, also elongated the upper portion of the rear legs. Labels: BuCUE |
Going through the legs, but trying something different. I went with using the Strike-Noir's arms as a starting point for the BuCUE as far as shape and proportion. The upper portion of the rear legs need to be elongated a bit more though. Labels: BuCUE |
Yikes, I've apparently welded the vent covers to the body by accident. Looks bad so I'll have to separate them again. Still, things are coming together. I'll probably try to deepen the body a bit so the neck can go further inside the body. Have to raise the rear turret section a little more off of the body too. Labels: BuCUE |
Giving the body the old college try. I was thinking of something more along the lines of an actual canine for positioning, but I may just make that part of the rigging process instead of the model. I'll see about that, I guess. Labels: BuCUE |
And a quick look at the head to see where I'm at. I'll try to jam a bit more detail in there. I actually wanted the head to disengage at the mid section so that it could rotate a bit more, but trying it out made it kind of strange. Need to stylize the vents a bit more than what I have too, just to make it stand out a bit. Labels: BuCUE |
Generally I need more suits that aren't "Gundam". I guess then it would be good to venture out a bit so in that frame of mind I started the BuCUE (series) of quadruped suits. Someone asked me about a LaGOWE but I'll probably leave that until much later. For now I'm content to hit the mass produced BuCUE and probably go on to the Kerberos BuCUE Hound a bit later. Anyway, at least it's a deviation from the same old hero suits... for now. So, the good old head kickstart, eh. Labels: BuCUE |