Saviour Gundam: Imperfect Mobile Armor Test
I've actually been staring at this one for a few weeks, but considering the high render times for smoke hypervoxels, I decided to leave it where it is until I have time to just let the workstation ruuuuuuun and ruuuuuun. Labels: 3d, CG, saviour ver2 |
Comments on "Saviour Gundam: Imperfect Mobile Armor Test"
Man, good job with the Savior, both of your renders look awesome! Will we see a Force Impulse render soon, or do you not know yet?