16 May, 2010

Kshatriya: Arms

I had one hell of a fever going on this week so I've done very little in terms of the Kshatriya.

Clearly the assembly that attaches the binder arms to the shoulder guard needs to be larger. Otherwise, I tried to remove what the HG model did to the arms and went with Katoki's version ... that is, ignore the block-like assembly that holds the binder arms to the shoulder armour and instead go with the original illustration version. Because of this, the mesh will lack some of the maneuvering ability the HG arm has -- though I don't like the way the real model looks because of it (it swings out like it's disjointed -- not my cup of tea). I cut into the upper arms a little more and added the ball shoulder similar to the Sinanju's, though I wanted it to be further up into the shoulder armour as it sits way too low at the moment -- making the arms look too long. I also somewhat redid the elbow section to look more like the Sinanju's whilest keeping with the Kshatriya's over ball shape joint.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya


I haven't fixed what I didn't like about the waist portion yet, however.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

08 May, 2010

Kshatriya: Shoulders

Now that golden week has pretty much come to an end, it's time to get back to some work. Starting on the arms and, as usual, the shoulder section is up. I was going against what was done on the 1/144 scale model because the shoulder area, particularly where the binder arms rotate, seems to differ from Katoki's illustrated version -- ever so slightly. I've bulged and rounded them slightly.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

04 May, 2010

Kshatriya: Waist 2

I didn't think I'd be able to do much during the holidays and I was right. I've been sluggish at getting to the waist and it shows, as I've yet to remove even errors on parts of the body that I made thus far. I dropped the stomach and chest into the waist a little more than the plastic model goes though I haven't addressed the gold pipes as Katoki seemed to have drawn them less prominently on the waist of the illustration. Looks like I ripped the side waist armor in the rear too...kinda weird.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

29 April, 2010

Kshatriya: Waist 1

Kinda-sorta diddling around with the lower part of the torso here. Just getting the basics down before getting any sort of detail in. Very few things of interest thus far but posting because I'm really not sure about getting anything done during golden week.


mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

26 April, 2010

Kshatriya: Body 1.5

I really haven't had the time to get back to this lately so this one is slow going. I've not made enough corrections to the poly flow for some of the detail and there's no frame under the chest mounted cannons. Kind of so-so around the stomach area too and there's absolutely nothing under the cockpit hatch as is.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

16 April, 2010

Kshatriya: Body 1

Struggling with the body. I've got a decent foundation to work with here, but as with the head, I'm trying to alter the body to get closer to Katoki's lineart in which he adds more space between different parts and their corresponding armor. Some parts are placeholders: the Kshatriya doesn't have much of a neck to speak of in the model kit. The difference is slight at best for everything else.
Off to bed.
mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

11 April, 2010

Kshatriya: Head

I widened parts of the head a tad and ended up serving the cheek sections as separate parts instead of a single part with the "nose" -- which is now slanted toward the inner center to serve as a cavity for the mono-eye. I'm going to see about making the slits for the mono eye much thinner and stylist them a little more than they are and then raise the side thingies of the head a more little upward.
mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels:

10 April, 2010

Kshatriya: GO!

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Sat down for a wee while today and got a very primitive start on the Kshatriya, but being based on the 1/144 model, it isn't nearly as evil looking as its anime or concept counterpart. Still a lot of work to do to make this as good as the HG, but going to swing it closer to the concept art more if possible.

mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya

Labels: