31 March, 2007

Hummingbird: Arms

The previously made S-Gundam Bst boosters had to be modified to work on the Zeta Plus. Basically for that, the fuel tanks in the bst body are dumped and in their place sit a a mechanical assembly and a connector piece for the arms. The upper arms have had their armor removed and the frame underneath (which was fairly simple before) has been visually enhanced to look more mechanical. Still lots to do. The boosters are still not quite finished as there is supposed to be a slight bend at the neck of the booster to make it stick outward a bit.

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27 March, 2007

S-Gundam BST

The start of the booster for the Ex-S, Hummingbird, and the S-Gundam Bst. The hummingbird required more than one type of this booster -- one type for the legs and one type for the arms. The base however is basically the same.

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25 March, 2007

Zeta Plus: C1 virtually..

virtually there. Need to make some bump maps for the shield and finish mapping out the fuel tanks and the smart beam gun...but the building is finished. I think from here I won't make an image and I'll just run on to the Hummingbird.

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24 March, 2007

Zeta Plus: C1 Shield

Refitting the Zeta Plus A1 shield so that it has the C1 parts (the cannon and sensor dish) for the beam smart gun.

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23 March, 2007

Zeta Plus: A1

Pretty much there with the A1. Only minor stuff to make the C1 and then on to the Hummingbird.

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22 March, 2007

Zeta Plus: Very Close

Still less than half way done with the texturing. Katoki's "demonstration version" Zeta Plus units feature an interesting patterned color scheme that seems to be taking time to recreate in cg with any closeness. Still, it's moving in the right direction for now... Obviously, the actual units are almost totally gray in color.

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21 March, 2007

Zeta Plus: Shield

The old shield is movin along as well. At the moment it's only the A1 version.

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19 March, 2007

Zeta Plus: Gun

Obee kaybee, gettin the gun. Bump mappin it later.

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18 March, 2007

Zeta Plus: Legs 2

Still going. Looks a bit too smooth and a bit off as far as proportions go so I'll go back and fix that. I'll likely end up bump mapping the panel lines again as usual.

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Zeta Plus: Legs 1

Not sick anymore but parties have held me back a bit this week. Instead of using the leg mesh from the old Zeta I just started from scratch. Although the differences don't seem great at first glance, they were big enough to constitute a redo so that's taking a bit of time too.

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13 March, 2007

Zeta Plus: Back 2

Still a bit sick so updating has been slow. Almost there with the wings and the sub arms that help them rotate for transformation.

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11 March, 2007

Zeta Plus: Back 1

Started the stabilizer on the back. Feeling pretty sick these last few days though so I'll probably not update for a wee bit.

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10 March, 2007

Strike Freedom Full Burst: Limited

I put this together to say thanks for 50,000 pageviews on the gallery. I left out a lot in the final image so that I could use the full image later on the web site (when it's finally rolled out). Most of this is, of course, Lightwave -- but a good chunk is photoshop as well. Somewhat similar to the plastic model box art....somewhat.

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07 March, 2007

Zeta Plus: Arm 2

Basically the arms are there now. Gotta work with the fingers a bit more there, but not that bad for now.

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Zeta Plus: Arm 1

Too much time has passed since I've opened modeler. Started on the arm here. Should get through it quickly.

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04 March, 2007

Zeta Plus: Body 2

As expected a lot is happening in real life that is preventing me from being able to update in a timely manner. The body of the Zeta Plus A1 has progressed only this far at the moment.

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03 March, 2007

Zeta Plus: Body 1

Nah, I think I'll stick with the Zeta Plus for now and get back to Saviour later. It's not really needed at the moment. So moving on with the body, changing this-and-that which was done in the original Zeta Gundam. More geometry is needed than I thought, but still not bad.

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