Zaku Warrior: Arms 1
| The spacenoid suits are interesting in that the fingers/manipulators aren't the hard-edge boxy type that the earth suits tend to have. I have to get back into the hand parts and redo those.
Labels: Zaku Warrior, zakuwarrior |
| The spacenoid suits are interesting in that the fingers/manipulators aren't the hard-edge boxy type that the earth suits tend to have. I have to get back into the hand parts and redo those.
Labels: Zaku Warrior, zakuwarrior |
| It occurs to me that the renders I've been attempting for all these years are super oversaturated and overlit/cartoony. Wanted to see what would happen if I took some steps backward. I may start going more in this direction where things look sharper in general, but takes more time to render.
Labels: shenlong |
| I feel like this Mobile Suit body is one of the more difficult ones because of the more angular design despite the classic flare. Anyway, at least it's progressing. I had an idea of what to do with it as well.
Labels: Zaku Warrior, zakuwarrior |