Saviour Gundam: Imperfect Mobile Armor Test
| I've actually been staring at this one for a few weeks, but considering the high render times for smoke hypervoxels, I decided to leave it where it is until I have time to just let the workstation ruuuuuuun and ruuuuuun. Labels: 3d, CG, saviour ver2 |











































































































Comments on "Saviour Gundam: Imperfect Mobile Armor Test"
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Anonymous said ... (Oct 14, 2008, 7:51:00 AM)
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post a commentMan, good job with the Savior, both of your renders look awesome! Will we see a Force Impulse render soon, or do you not know yet?