26 March, 2006

Hazel Gundam Image 1

After inspiration from another 3d Hazel Gundam that I saw online, I tried a cell shader plugin from lightwave on the hazel and made some text in photoshop. Just screwing around as usual.
hazel gundam 3d sandrum hdri mesh

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18 January, 2006

HAZEL-RAH Form 2.5 + Gaplant

YESSSS!! I'm done. I HAVE to move on to Zeta or I'm going to fall behind again. But man I have to get this into a scene asap with Zeta. :)

Before I forget, a big thanks to the Titans Test Team Arc forum for providing me all of the background information for this Mobile Suit, especially ninjascience for all of the images that I didn't have to research for myself. 2 great resources for Advance of Z information. Without them, I'd have had to break open the manga and struggle through the Japanese for myself. Thanks guys!
CG hazel rah gaplant hrududu gundam 3d mesh sandrum

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Hazel Gundam: Gaplant Booster Beta

Testing the Gaplant booster with the Hazel. I thought that I was modelling the booster upside down and that the hazel used it the other way. But I was off, definately the opposite. The gaplant and hazel both use it the same way. Anyway, a test render of the gaplant booster attached incorrectly :p and the Hazel-Rah. I think that even though the MS doesn't have the "Advance" visor and foot lift attachments, it may still be called the Rah 2nd form. Two wing boosters mounted on the back. Two claw boosters on the side skirts, thereby replacing the ammunition that it carried before. A fin on the front and back mounted on the waist and Hrududu body respectively, and then the Gaplant booster mounted on the Hrududu body. Too lengthy a post, me thinks.
hazel gundam hrududu 3d mesh sandrum

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15 January, 2006

HAZEL-RAH

..is done. I'll see now if I can get the 2nd form.
hazel rah hrududu gundam 3d mesh sandrum

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14 January, 2006

Hazel Gundam: Hrududu Parts 5

BUILT!!! I ended up using most of the tail fin as a sensor strip. But now it's in COLOR!! SWEET!!
hazel rah hrududu gundam 3d mesh sandrum

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Hazel Gundam: Hrududu Parts 4

The body that holds the boosters and the fin thingie. I'm adding in detail to fill in a lot of empty space that the plastic parts leave behind. Still not close to what the illustrations show but it's sort of an attempt to make it look "busy". Ah working with polygons is so nice and clean. :)
hazel gundam hrududu 3d mesh sandrum

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12 January, 2006

Hazel Gundam: Hrududu Parts 3

I think I'm getting closer... but still so far. I'd probably end up overhauling the claw to get it to look like the illustration. It least it's "operational".
hazel gundam hrududu 3d mesh sandrum

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11 January, 2006

Gundam Hazel: Hrududu Parts 2

Started the second booster. The interesting part about this one is that it seems to have a secondary function of acting as a grappler for various gun/cannon parts of the Hrududu unit. The problem is, the illustrations show that this grappler is capable of extending away from the booster unit to perform the grappling task, but the plastic parts don't allow this. Not only that, the plastic Gparts' detail and the illustrations don't match up in a lot of places. Anyway, I'm making cuts and experimenting with getting the grappling side to do more than what the plastic allows.
hazel gundam hrududu 3d mesh sandrum

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10 January, 2006

Hazel Gundam: Hrududu Parts 1

FINALLY!!! Started the Hrududu parts for the Hazel. Just wanted to put out a test render to see if it's going ok. Aside from the divider fin being too thick (I set the mirror distance a little too far), it's not bad. Still need to detail it. I can't believe the options this gives the Hazel Gundam. Great stuff.
hazel gundam hrududu 3d mesh sandrum

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