06 July, 2007

Asshimar: yay!

Flying Cheese wheel away!

asshimar keehar advance of z 3d gundam mesh cg sandrum

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05 July, 2007

Asshimar: Transform try

Gave it a shot at transforming. Not TOO shabby, but a bit too round. Needs to be a bit more flat vertically speaking and the legs are probably too large now. Ugh.

asshimar keehar advance of z 3d gundam mesh cg sandrum

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04 July, 2007

Asshimar: Near the end

but I missed a few details and some vital stuff now that I look at it.

asshimar keehar advance of z 3d gundam mesh cg sandrum

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02 July, 2007

Asshimar: Gun

Well, it's kind of plain. I'll probably add a bit more detail to make it jump out a bit more.

asshimar keehar advance of z 3d gundam mesh cg sandrum

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Asshimar: Back/Booster pack

The final part of the "saucer" section of the transformable suit is the backpack thing. I'm kind of hoping that this whole thing fits together when it transforms.

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01 July, 2007

Asshimar: Leg 2

A bit tricky balancing the leg size to the size of the body, especially with the designers' differing applications of the leg and transformation system.

asshimar keehar advance of z 3d gundam mesh cg sandrum

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Asshimar: Legs 1

Trying to knock out those legs. Varying the style between Kenki's and Okawara's design, but leaning on Okawara's as most of the machine already looks like it.

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30 June, 2007

Asshimar: Arms 2

Those arms are close...

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29 June, 2007

Asshimar: Arms 1

The transformable armor is kind of hiding a bit of the stuff underneath, but it's basically continuing on to the arm version of the drum frame. Fairly straight-forward.

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Asshimar: Body 2

Still picking and choosing from Okawara's and Fujioka's versions. The drumframe designed by Fujioka seems a bit lacking in the lower waist so I left it more like Okawara's version...the same with the chest plates.

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28 June, 2007

Asshimar: Body 1

Building the body off of Fujioka Kenki's drum frame design.

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27 June, 2007

Asshimar: Head

I'm taking references from the Zeta Gundam movie at this point as I've opted for the "triple" eye assist lenses for the face. The original zeta gundam tv show made it look as though there were as many as 6 other assist lenses (in the case that the main mono-eye was destroyed).

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25 June, 2007

Asshimar

asshimar keehar advance of z 3d gundam mesh cg sandrum


Time to roll out another one. This is also a machine that I've been waiting to do for some time but was unsure as to how to go about it. After sitting down with some paper and pencil I'm fairly certain as to how to get through it.
Most of what the finished model will look like should resemble Okawara's version (on the upper left) though some parts of Fujioka's version, specifically detail, will be integrated into it.

Just starting the head (as I have a jillion times before)

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