Hi-Nu: fiddlin around
| Fiddling around with what I want on the Hi-Nu. The textures aren't done yet, but I'm thinking that I'm getting close to what I was thinking int he beginning. Shat load of parts though, I had totally forgotten just how many parts there were in this model. Needs more bumpmaps as I had totally forgotten that I intended to save some polys by just bumping a whole lot of this. Labels: Hi-Nu |











































































































Comments on "Hi-Nu: fiddlin around"
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Cirrus Schneider said ... (Sep 4, 2009, 7:00:00 PM)
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Kurotsuki said ... (Sep 4, 2009, 7:24:00 PM)
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Anonymous said ... (Sep 6, 2009, 9:08:00 AM)
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Anonymous said ... (Sep 6, 2009, 11:46:00 AM)
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Anonymous said ... (Sep 7, 2009, 2:12:00 AM)
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proconpictures said ... (Sep 7, 2009, 11:04:00 AM)
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Anonymous said ... (Sep 8, 2009, 6:29:00 PM)
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Apt-1B said ... (Sep 9, 2009, 11:45:00 AM)
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Mark said ... (Sep 10, 2009, 4:01:00 AM)
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post a commentJesus... wow...
I'll quote Cirrus on that one : "Jesus... wow...".
D: Wow ...
How many ploy's does a model like this have?
never been a fan of that color of blue for hi-nu. i've always liked the black alternative for the blue. anyways looks bad ass.
really nice, ivan.
i especially dig the dirty look.
this one is so goode!
The gradient looks kinda nice. I can't see how well it blends in up close though.
The head seems to lack a neck compared to the bulky shoulder.
By the way, are you open to the idea of designing a few hi-res posters in the future (non-commercial)?
It already looks amazing, nice work!
I love the desaturated color scheme.