Deathscythe: Leg
Feels like I've been working on these legs for ages and still haven't hit the mark. Will make some updates on detail. Labels: deathscythe |
Feels like I've been working on these legs for ages and still haven't hit the mark. Will make some updates on detail. Labels: deathscythe |
I've been experimenting with the backpack, but I'm still not sure of how to finish it off. Not much on details yet. Labels: deathscythe |
Using the other gundam's arm's as a start point here, mostly because they are virtually identical for much of the structure, the shoulder armor is mostly the target here. Good block out. Labels: deathscythe |
Some misalignment happening on the midtorso and trying to work out detail on the top of the chest area, but bubbling along. Labels: deathscythe |
I wondered about some kind of hat like device to block out sun and sand, so I onboarded a Leo shield and tried a few sizes on. Labels: sandrock |
Getting started by boxing out shapes of the body and getting a general idea of what to put in. Labels: deathscythe |
Probably done enough on Sandrock Kai bits here except to finish off the surfacing on the cover and the surfacing on the rest of the sandrock underneath.
Labels: sandrock |
I'm not looking at making the armadillo unit, but at least the "custom" unit's cape/cover are on the bill. Getting in a good amount on the armored cover.
Labels: sandrock |
I feel like deathscythe's head has a lot of S-Gundam/EX-s similarity, so I may just go along with more of the ExS style from here.
Labels: deathscythe |
Labels: deathscythe |
The shotels aren't sharp enough and the textures still aren't as I was hoping. Sill working on the last bits. Labels: sandrock |
May have to make some changes. This shield is probably the hardest I remember trying to make. Labels: sandrock |
The shield Katoki envisioned is more detailed than I thought. Having a bit of trouble reproducing some of what I see. Still working on it. Labels: sandrock |
Checked dalong.net to see how the swords are supposed to be docked. Looking at it now, the handle is a bit nubbly and some region specific detail would probably serve this well. I'll experiment on some ideas for this. Labels: sandrock |
I need to read up on the name of this sword type in the show, but whatever that name is -- that's what I'm working on. Labels: sandrock |
I'm feeling super tired as of late. Trudging along with the legs still, but hopefully will finish in a bit. Too many thin pieces left to thicken up and the frame isn't there yet.
Labels: sandrock |
Mulling making the shoulder armor flair more "rock-ish", but for now it's a good placeholder as-is. Labels: sandrock |
I'm somewhat ok with how the pack is turning out so far, but as I haven't modelled the armament yet I'm sure there will be some changes as it goes.
Labels: sandrock |
Didn't like the way the backpack was going so went over to the waist to start there and return to the backpack a bit later.
Labels: sandrock |
The sandrock upper torso really seems similar to so many other "hero" mobile suits it's sometimes a bit off-putting. But it's different enough to be worth trying.
Labels: sandrock |
Good start on a head that could use more details. I'll add a bit more to this.
Labels: sandrock |
I rather like Sandrock, but like the Heavyarms' reasons, I don't really know why. Feels good getting started with this one.
Labels: sandrock |
I suppose it's not done yet and for sure without the half-mask needed on the face, it wont be there until then, but I suppose for the most part it's there as well. I was never really a fan of heavyarms or the katoki version. I don't know why.
Labels: heavyarms, heavyarms custom |
Still playing zelda and forgetting to update what was updated on twitter. I suppose the Heavyarms Kai is a color change with different weapons so I'll see what I can find for that.
Labels: heavyarms |
Playing Zelda TOTK and it's been a time-sink. Trying to tinker back in with the last of the Heavyarms bits and the surfacing.
Labels: heavyarms |
I forgot to get the physical knife on the Heavyarms'...arms. I only recently thought about how it has some similarity to Exia's in location (but that might be about it). So starting it quick while working on some textures.
Labels: heavyarms |
Finally getting time to get to the leg sections. Some of the details are defintely on the drawing board and I'll probably go back and address the misalignments. Labels: heavyarms |
I thought the detail was simplistic, but I forgot that the entire missile supports internally take extra time to model out. Still feels like more can be done.
Labels: heavyarms |
Starting on the shoulders and arms. Just a basic blocking out for now. Labels: heavyarms |
Trying to also hammer out the waist section. Pretty simple compared to other MS' so trying to fill some detail is a bit hit and miss in terms of "fit".
Labels: heavyarms |
Quick test to see how things are turning out. Defintely a tune up on all of the details is required.
Labels: heavyarms |
The body is not busier than other mobile suits, but the guns are supposed to be exposed so worked on adding those bits.
Labels: heavyarms |
Generally the head appears to be coming along. I have some thoughts on the Katoki version but in the end I didn't want to deviate too far for just the head.
Labels: heavyarms |
I feel like the wing gundams have been done to death... but I've not made them myself so here goes the head start
Labels: heavyarms |
Trying to wrangle these textures for some number of days. I'm still getting closer, but I'm feeling that some of this is a little off.
Labels: virgo |
Working on the cables (probably too long) and the generator stuffs as well as the bit well placements.
Labels: virgo |
Shoulders are kind of there and now working on changing the detail a bit to reflect virgo specific detail.
Labels: virgo |
Moving forward a little bit and setting some placehodler geometry where some of the changes are for Virgo or Mercurius. I'll refashion the Tallgeese specific stuff to be more Virgoesque. I'm not sold on the shoulder stuff yet.
Labels: virgo |
Used some detail that some of the tiny Virgo figures seem to have that I've seen around, but I'm pretty sure I'll have to keep bumping back the tallgeese detail on the torso. The legs I'll start next, probably.
Labels: virgo |
I think maybe scaling back some of the more Mercurius/Vayeate extremes of their bodies to something that resembles a hybrid of them and the leo would probably work, so going in that direction.
Labels: virgo |