19 February, 2007

Road to Sentinel: FAZZ check

Well, after adding some surfaces and rechecking, I found some parts that could be consolidated so that I could reduce some layers... but now I also created some parenting/scaling issues so I'll have to iron that out a bit before I go further.

ZZ FAZZ Double Zeta gundam seed 3d mesh cg sandrum

Labels: ,

Comments on "Road to Sentinel: FAZZ check"

 

post a comment