09 May, 2007

Ex-S: Test 1

For the past few days I've been fiddling around with textures and lighting for testing. The test was full screen and with different settings and a different bake of textures to see if perhaps a frame with a decent amount of detail could be rendered (sufficiently) quickly. In this case the test failed as though the render is OK, the time taken is far too long (15x longer than targeted) and again it's back to the drawing board.

Ex-S Gundam S-Gundam gundam sentinel 3d mesh cg sandrum