<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-13129401</id><updated>2012-01-26T19:24:29.556+09:00</updated><category term='Noir'/><category term='rx-78'/><category term='Akatsuki'/><category term='Powered GM'/><category term='Strike Freedom'/><category term='Hyaku Shiki'/><category term='Freedom'/><category term='M.E.T.E.O.R.'/><category term='Weapons'/><category term='Evolve Strike'/><category term='Gouf Ignited'/><category term='Flight Unit'/><category term='3d'/><category term='redo'/><category term='GM'/><category term='Gerbera Tetra'/><category term='gaplant'/><category term='Kshatriya'/><category term='Nightingale'/><category 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term='s-gundam [bst]'/><category term='Hi-Nu'/><category term='Strike'/><category term='Infinite Justice'/><category term='METEOR'/><category term='00'/><category term='ver Ka'/><category term='x1'/><category term='Second L'/><category term='Aile'/><category term='Forbidden'/><category term='Zeta'/><category term='Wing'/><category term='colony'/><category term='BuCUE'/><category term='Astray Blue Frame Second Revise'/><category term='Shiranui'/><category term='GP-04 Gerbera Gundam'/><category term='Hummingbird'/><category term='Murasame'/><category term='Sword Striker'/><category term='Sazabi'/><category term='Legend'/><category term='Striker Pack'/><category term='Walkthrough'/><category term='Duel'/><category term='Saviour'/><category term='gp01'/><category term='Oowashi'/><category term='x3'/><category term='Dodai'/><category term='Nahel Argama'/><category term='Ex-S'/><category term='Eternal'/><category term='Quel'/><category term='Orchis'/><category term='Hrududu'/><category term='Rouge'/><category term='MA'/><category term='Zeta Plus'/><category term='Astray Red Frame'/><category term='Takemikazuchi'/><category term='Turn A'/><category term='0Gundam'/><category term='Delta Plus'/><category term='MKII'/><category term='x2'/><category term='F91'/><category term='saviour ver2'/><category term='head'/><category term='ZZ'/><category term='As'/><category term='Zaku II J'/><category term='Zaku Warrior'/><category term='core fighter'/><category term='booster'/><category term='Second G'/><category term='Nemo'/><category term='Ball'/><category term='Qubeley'/><category term='GM Kai'/><category term='Asshimar'/><category term='GP Series'/><category term='Dagger L'/><category term='Sky Grasper'/><category term='O&apos;niel'/><category term='Hound'/><category term='force'/><category term='MS'/><category term='GMIII'/><category term='gp02'/><category term='CG'/><category term='F2'/><category term='Archangel'/><category term='Stargazer'/><category term='00Raiser'/><category term='Sentinel'/><category term='Musha'/><category term='Providence'/><category term='ship'/><category term='Launcher'/><category term='Sinanju'/><category term='M1 Astray'/><category term='Minerva'/><category term='destiny-impulse'/><title type='text'>Anaheim Machines</title><subtitle type='html'>Anaheim Machines 3D Gundam Development Project</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default?start-index=101&amp;max-results=100'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1003</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-13129401.post-7894441276924006154</id><published>2012-01-15T21:20:00.003+09:00</published><updated>2012-01-15T21:21:23.410+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00 Raiser: All the Things</title><content type='html'>So I attached everything I guess.  I'm not sure what's left but this particular gundam seems to be more excessive than any other I've come across..  In  my opinion.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-18.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7894441276924006154?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7894441276924006154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7894441276924006154&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7894441276924006154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7894441276924006154'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/gundam-00-raiser-all-things.html' title='Gundam 00 Raiser: All the Things'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6256595277939043270</id><published>2012-01-14T16:08:00.002+09:00</published><updated>2012-01-14T16:08:58.786+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00 Raiser: GN Sword II</title><content type='html'>So there's the gist of the sword I suppose.  The blade needs work at the end as does the *scope*.  Everything else is  mostly ok-ish.&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-16.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6256595277939043270?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6256595277939043270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6256595277939043270&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6256595277939043270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6256595277939043270'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/gundam-00-raiser-gn-sword-ii.html' title='Gundam 00 Raiser: GN Sword II'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3536695383324046550</id><published>2012-01-10T01:53:00.005+09:00</published><updated>2012-01-10T02:00:07.489+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='0Gundam'/><title type='text'>0 Gundam: Start</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/0-0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I couldn't help but wonder if Gundam ver KA could be converted convincingly enough to the 0 Gundam using 00 or Exia parts and a lot of converting.  This might take a while too, but I wanted to put it up just the same.&lt;br /&gt;&lt;br /&gt;I've only just started moving the chest parts and stomach area.  This is the part that will have the largest conversion work.  The rest of the machine's changes will probably appear more subtle.&lt;br /&gt;&lt;br /&gt;I'm also surfacing the 00 Gundam and finishing the last few mesh parts for it.  &lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/0-1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3536695383324046550?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3536695383324046550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3536695383324046550&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3536695383324046550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3536695383324046550'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/0-gundam-start.html' title='0 Gundam: Start'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2837721585711885511</id><published>2012-01-08T12:48:00.002+09:00</published><updated>2012-01-08T12:51:03.582+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00 Raiser: GN Sword 1</title><content type='html'>I took a few liberties on this one -- kind of the way that I usually do in some fashion.  It didn't take very long, but as usual I'll leave the finer detail for the maps.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-14.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2837721585711885511?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2837721585711885511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2837721585711885511&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2837721585711885511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2837721585711885511'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/gundam-00-raiser-gn-sword.html' title='Gundam 00 Raiser: GN Sword 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4388792799349948797</id><published>2012-01-02T10:38:00.002+09:00</published><updated>2012-01-02T10:40:05.357+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><title type='text'>Gundam 00 Raiser: Raiser 2</title><content type='html'>Well, it's come this far, but no more modeling grooves and detail.  Since the Raiser has so much line detail, I'll go ahead and NOT model that but instead map it so that I don't bloat this thing farther than it needs to be.  A couple of angles should probably be adjusted, but now is the time to go back and fix the mini mistakes.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-13.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4388792799349948797?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4388792799349948797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4388792799349948797&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4388792799349948797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4388792799349948797'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/gundam-00-raiser-raiser-2.html' title='Gundam 00 Raiser: Raiser 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-374375525174823331</id><published>2012-01-01T00:31:00.001+09:00</published><updated>2012-01-01T00:32:25.206+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><title type='text'>Gundam 00 Raiser: Raiser 1</title><content type='html'>Well...wanted to finish the raiser today, but I guess that's a bust.  Other things got in the way I suppose.  At any rate I'll still get it out of the way soonish&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-12.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-374375525174823331?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/374375525174823331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=374375525174823331&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/374375525174823331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/374375525174823331'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2012/01/gundam-00-raiser-raiser-1.html' title='Gundam 00 Raiser: Raiser 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7025824108327869634</id><published>2011-12-30T23:43:00.002+09:00</published><updated>2011-12-30T23:45:35.149+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><title type='text'>Gundam 00 Raiser: Binder 1</title><content type='html'>Got the alcohol ready for new years,  but it's still a day away.  I might get most of the modeling done before the clock ticks.  The one gundam I would have finished this year.  I'll drink to that.&lt;br /&gt;&lt;br /&gt;Working on finishing up the binders, but there are some strange anomalies with flipped polies and this'n'that.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-11.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7025824108327869634?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7025824108327869634/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7025824108327869634&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7025824108327869634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7025824108327869634'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/12/gundam-00-raiser-binder-1.html' title='Gundam 00 Raiser: Binder 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5296981104467360789</id><published>2011-12-28T20:01:00.001+09:00</published><updated>2011-12-28T20:02:18.654+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Legs</title><content type='html'>Got some legs up and about, but they need some sharpening and more detail in the joints.  Not nearly as complicated as any other Gundam leg I've done so far.  &lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5296981104467360789?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5296981104467360789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5296981104467360789&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5296981104467360789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5296981104467360789'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/12/gundam-00-legs.html' title='Gundam 00: Legs'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2636562670263091738</id><published>2011-12-24T14:34:00.003+09:00</published><updated>2011-12-24T14:38:38.924+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Arms</title><content type='html'>Maybe doing or finishing 00 over the holidays.  Gotta seize the chance.  The arms are almost there, but the plastic model version seems to differ quite a lot from the illustration in the manual, especially the forarms.  I'm guessing this is for maneuverability.  Anyway, I did some changes and increased the length of the "cuff-link", yadda-yadda.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2636562670263091738?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2636562670263091738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2636562670263091738&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2636562670263091738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2636562670263091738'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/12/gundam-00-arms.html' title='Gundam 00: Arms'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1641091623408930551</id><published>2011-12-18T17:55:00.004+09:00</published><updated>2011-12-18T17:57:26.306+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Backpack / Solar Furnace</title><content type='html'>Ok, so I went ahead and got most of the way through the pack and the furnaces.  Some extra details I can put on through simple maps or a few extra polys.  Not too bad.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-8.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1641091623408930551?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1641091623408930551/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1641091623408930551&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1641091623408930551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1641091623408930551'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/12/gundam-00-backpack-solar-furnace.html' title='Gundam 00: Backpack / Solar Furnace'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5310178050525619669</id><published>2011-12-17T14:44:00.000+09:00</published><updated>2011-12-17T14:45:11.388+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Shoulders</title><content type='html'>Just going to go ahead and go small parts at a time.  Really the amount that I can devote to this is far smaller than it used to be.&lt;br /&gt;At least "something" is up.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5310178050525619669?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5310178050525619669/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5310178050525619669&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5310178050525619669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5310178050525619669'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/12/gundam-00-shoulders.html' title='Gundam 00: Shoulders'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4560844252590736351</id><published>2011-11-27T00:00:00.002+09:00</published><updated>2011-11-27T00:03:20.181+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Waist 2</title><content type='html'>This really should have been open and shut as far as build is concerned.  Anyway, the waist is pretty close.  Some more bits here and there would be nice.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-6.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4560844252590736351?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4560844252590736351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4560844252590736351&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4560844252590736351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4560844252590736351'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/11/gundam-00-waist-2.html' title='Gundam 00: Waist 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7845048566655492684</id><published>2011-11-20T13:38:00.003+09:00</published><updated>2011-11-20T13:42:32.757+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Waist 1</title><content type='html'>Normally I just plow through the waist section because it's usually is the easiest part of the gundam to make -- essentially being a large center object anchoring a few smaller ones.  But I've got lots of code to write this weekend, so...no.&lt;br /&gt;I only really started it so it looks quite primitive...aye&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7845048566655492684?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7845048566655492684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7845048566655492684&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7845048566655492684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7845048566655492684'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/11/gundam-00-waist-1.html' title='Gundam 00: Waist 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5463756540299973834</id><published>2011-11-15T22:56:00.003+09:00</published><updated>2011-11-15T23:03:14.214+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Body 2</title><content type='html'>Compartmentalized some the the armour and the frame underneath.  Still need to move some parts around and get back to the head and then get to the cockpit if possible.  I hope I can knock out the waist soon-ish.&lt;br /&gt;Edit-- forgot some detail around the rear cylinder.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5463756540299973834?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5463756540299973834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5463756540299973834&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5463756540299973834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5463756540299973834'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/11/gundam-00-body-2.html' title='Gundam 00: Body 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7737520491288464738</id><published>2011-11-13T08:37:00.002+09:00</published><updated>2011-11-13T08:39:17.567+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Body 1</title><content type='html'>I'm working on trying to get back to the Kshatriya as well as the 00, but time is really lousy these days.  So much to do and so little time.  Started the bits of the torso here but there isn't much to look at other than sliced up primitives and a lot of covered up holes in the mesh.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7737520491288464738?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7737520491288464738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7737520491288464738&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7737520491288464738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7737520491288464738'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/11/gundam-00-body-1.html' title='Gundam 00: Body 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1830568534626245724</id><published>2011-11-03T17:09:00.003+09:00</published><updated>2011-11-03T17:14:01.031+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Head 2</title><content type='html'>I've really got a lot of other work to do so this will be slow going.&lt;br /&gt;My target in this one is a little different but the head is coming along.&lt;br /&gt;I had a few ideas for detail but I'm holding them back for surfacing.  I'll probably&lt;br /&gt;bump map the rest of the hard-line detail near the head sensors.  Otherwise..it went "okay".&lt;br /&gt;&lt;br /&gt;I still have to drop the center section of the gold antennae and sharpen the edges to points, as well as cut out the ear disks on the lower back away from the head.  Maybe add the camera block on the front of the head sensor.  Not sure about the text on the red sensor... I might just texture that. The rest will be mapped after the build.&lt;br /&gt;&lt;br /&gt; &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1830568534626245724?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1830568534626245724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1830568534626245724&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1830568534626245724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1830568534626245724'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/11/gundam-00-head-2.html' title='Gundam 00: Head 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3519324174403998811</id><published>2011-10-27T01:05:00.004+09:00</published><updated>2011-10-27T01:11:42.701+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='00Raiser'/><category scheme='http://www.blogger.com/atom/ns#' term='00'/><title type='text'>Gundam 00: Head 1</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-a.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;It's been really really hard getting the time to get back into this.  Instead of getting back to the Kshatriya, I've decided to get into something different.  Lot's of requests over the last year or so for 00 so here's a shot at it.  A lot of other folks have gotten to this so I'm not really into it but I'm having to get used to doing this again so this might take a while... a long while.&lt;br /&gt;&lt;br /&gt;Anyway, primitives are in place and the general gist of the head is there, but a lot of work is needed to get everything evened out and correct.  A very early start. &lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 00 double 0 raiser riser 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/AD/00-0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3519324174403998811?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3519324174403998811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3519324174403998811&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3519324174403998811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3519324174403998811'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/10/gundam-00-head-1.html' title='Gundam 00: Head 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7249314521679741233</id><published>2011-08-30T22:30:00.003+09:00</published><updated>2011-08-30T22:36:00.005+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Striker Pack'/><category scheme='http://www.blogger.com/atom/ns#' term='M1 Astray'/><category scheme='http://www.blogger.com/atom/ns#' term='Astray Red Frame'/><title type='text'>Astray: Flight Unit 4</title><content type='html'>Ok, at this point I'm thinking [something is better than nothing] so I fired up lightwave and started on the surfacing for the flight pack.  That's about all I've started lately.  I'd be great to get back into this with my whole arse soon.  I think I'll totally resurface the Astray(s) as well now that we're on that subject.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red frame MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/asflight1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7249314521679741233?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7249314521679741233/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7249314521679741233&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7249314521679741233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7249314521679741233'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/08/astray-flight-unit-4.html' title='Astray: Flight Unit 4'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3208764851127842751</id><published>2011-08-05T10:58:00.002+09:00</published><updated>2011-08-05T11:02:29.057+09:00</updated><title type='text'>Restarting Soon</title><content type='html'>I've got some new machines ready to do some rendering, I just need to find the time to get to it.&lt;br /&gt;So this has been on the back-burner for longer than I (or my wife) hoped.  I'm looking into getting multiple copies of LW10&lt;br /&gt;because I haven't done anything long enough that I'm still with LW8.5.&lt;br /&gt;&lt;br /&gt;Anyway, for those who keep on coming and leaving disappointed --sorry about that.  I'm really REALLY hoping to be up soon.&lt;br /&gt;&lt;br /&gt;Also, I don't have a brother.  I do have a sister.  I don't know why this question is being asked.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3208764851127842751?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3208764851127842751/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3208764851127842751&amp;isPopup=true' title='17 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3208764851127842751'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3208764851127842751'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2011/08/restarting-soon.html' title='Restarting Soon'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>17</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2683729593887097718</id><published>2010-11-11T16:30:00.002+09:00</published><updated>2010-11-11T16:33:29.924+09:00</updated><title type='text'>Osaka -&gt; Tokyo</title><content type='html'>Made a move from Osaka to Tokyo some time back and I'm still getting everything up and running.  I'm far busier than I've ever been here so a heft chunk of that time I used to put into this is gone and will be for a time.  It'll be a little while before I can return to the project but I'm not planning on cutting out on it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2683729593887097718?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2683729593887097718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2683729593887097718&amp;isPopup=true' title='23 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2683729593887097718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2683729593887097718'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/11/osaka-tokyo.html' title='Osaka -&gt; Tokyo'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>23</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5918964444804602958</id><published>2010-05-17T02:06:00.005+09:00</published><updated>2010-05-17T02:14:37.762+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Arms</title><content type='html'>I had one hell of a fever going on this week so I've done very little in terms of the Kshatriya.  &lt;br /&gt;&lt;br /&gt;Clearly the assembly that attaches the binder arms to the shoulder guard needs to be larger.  Otherwise, I tried to remove what the HG model did to the arms and went with Katoki's version ... that is, ignore the block-like assembly that holds the binder arms to the shoulder armour and instead go with the original illustration version.  Because of this, the mesh will lack some of the maneuvering ability the HG arm has -- though I don't like the way the real model looks because of it (it swings out like it's disjointed -- not my cup of tea).  I cut into the upper arms a little more and added the ball shoulder similar to the Sinanju's, though I wanted it to be further up into the shoulder armour as it sits way too low at the moment -- making the arms look too long.   I also somewhat redid the elbow section to look more like the Sinanju's whilest keeping with the Kshatriya's over ball shape joint.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I haven't fixed what I didn't like about the waist portion yet, however.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5918964444804602958?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5918964444804602958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5918964444804602958&amp;isPopup=true' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5918964444804602958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5918964444804602958'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/05/kshatriya-arms.html' title='Kshatriya: Arms'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4416530731012535740</id><published>2010-05-09T02:07:00.001+09:00</published><updated>2010-05-09T02:09:32.119+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Shoulders</title><content type='html'>Now that golden week has pretty much come to an end, it's time to get back to some work.  Starting on the arms and, as usual, the shoulder section is up.  I was going against what was done on the 1/144 scale model because the shoulder area, particularly where the binder arms rotate, seems to differ from Katoki's illustrated version -- ever so slightly.  I've bulged and rounded them slightly.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya8.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4416530731012535740?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4416530731012535740/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4416530731012535740&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4416530731012535740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4416530731012535740'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/05/kshatriya-shoulders.html' title='Kshatriya: Shoulders'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4942865691927725723</id><published>2010-05-04T22:14:00.003+09:00</published><updated>2010-05-04T22:25:36.762+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Waist 2</title><content type='html'>I didn't think I'd be able to do much during the holidays and I was right.  I've been sluggish at getting to the waist and it shows, as I've yet to remove even errors on parts of the body that I made thus far.  I dropped the stomach and chest into the waist a little more than the plastic model goes though I haven't addressed the gold pipes as Katoki seemed to have drawn them less prominently on the waist of the illustration.  Looks like I ripped the side waist armor in the rear too...kinda weird.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4942865691927725723?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4942865691927725723/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4942865691927725723&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4942865691927725723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4942865691927725723'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/05/kshatriya-waist-2.html' title='Kshatriya: Waist 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7924723530898852661</id><published>2010-04-30T01:41:00.003+09:00</published><updated>2010-04-30T01:42:48.687+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Waist 1</title><content type='html'>Kinda-sorta diddling around with the lower part of the torso here.  Just getting the basics down before getting any sort of detail in.  Very few things of interest thus far but posting because I'm really not sure about getting anything done during golden week.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7924723530898852661?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7924723530898852661/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7924723530898852661&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7924723530898852661'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7924723530898852661'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/04/kshatriya-waist-1.html' title='Kshatriya: Waist 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7812900573740254460</id><published>2010-04-27T01:46:00.002+09:00</published><updated>2010-04-27T01:48:20.642+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Body 1.5</title><content type='html'>I really haven't had the time to get back to this lately so this one is slow going.  I've not made enough corrections to the poly flow for some of the detail and there's no frame under the chest mounted cannons.  Kind of so-so around the stomach area too and there's absolutely nothing under the cockpit hatch as is.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7812900573740254460?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7812900573740254460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7812900573740254460&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7812900573740254460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7812900573740254460'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/04/kshatriya-body-15.html' title='Kshatriya: Body 1.5'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2463372570030804540</id><published>2010-04-17T01:34:00.003+09:00</published><updated>2010-04-17T01:38:06.874+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Body 1</title><content type='html'>Struggling with the body.  I've got a decent foundation to work with here, but as with the head, I'm trying to alter the body to get closer to Katoki's lineart in which he adds more space between different parts and their corresponding armor.  Some parts are placeholders: the Kshatriya doesn't have much of a neck to speak of in the model kit.  The difference is slight at best for everything else.  &lt;br /&gt;Off to bed.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2463372570030804540?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2463372570030804540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2463372570030804540&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2463372570030804540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2463372570030804540'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/04/kshatriya-body-1.html' title='Kshatriya: Body 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7339791865218685617</id><published>2010-04-11T22:28:00.004+09:00</published><updated>2010-04-11T22:37:49.031+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: Head</title><content type='html'>I widened parts of the head a tad and ended up serving the cheek sections as separate parts instead of a single part with the "nose" -- which is now slanted toward the inner center to serve as a cavity for the mono-eye.  I'm going to see about making the slits for the mono eye much thinner and stylist them a little more than they are and then raise the side thingies of the head a more little upward.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7339791865218685617?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7339791865218685617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7339791865218685617&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7339791865218685617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7339791865218685617'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/04/kshatriya-head.html' title='Kshatriya: Head'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8212649844581089965</id><published>2010-04-11T03:10:00.003+09:00</published><updated>2010-04-11T03:17:41.077+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kshatriya'/><title type='text'>Kshatriya: GO!</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Sat down for a wee while today and got a very primitive start on the Kshatriya, but being based on the 1/144 model, it isn't nearly as evil looking as its anime or concept counterpart.  Still a lot of work to do to make this as good as the HG, but going to swing it closer to the concept art more if possible.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Kshatriya" src="http://www.ivansanchez.com/blog/0100/kshatriya1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8212649844581089965?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8212649844581089965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8212649844581089965&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8212649844581089965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8212649844581089965'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/04/kshatriya-go.html' title='Kshatriya: GO!'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4065068470608672503</id><published>2010-03-06T02:49:00.002+09:00</published><updated>2010-03-06T02:53:12.604+09:00</updated><title type='text'>Upgrades</title><content type='html'>Sorry, I haven't done anything on Lightwave recently.  I've been using the old Parallel dongle (a legacy item from Lightwave 5.6 that's been upgading with me) but I've sent off to have it changed to a USB dongle.  Until that piece of equipment returns I wont be doing much on Lightwave.  Shopping around for a new LCD as well.  In the case that any of you two had been wondering why I was late updating -- that was the reason, sorry about that.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4065068470608672503?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4065068470608672503/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4065068470608672503&amp;isPopup=true' title='20 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4065068470608672503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4065068470608672503'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/03/upgrades.html' title='Upgrades'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>20</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1566079271350059765</id><published>2010-02-06T22:39:00.002+09:00</published><updated>2010-02-06T22:41:51.529+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Flight Unit'/><category scheme='http://www.blogger.com/atom/ns#' term='Striker Pack'/><category scheme='http://www.blogger.com/atom/ns#' term='M1 Astray'/><category scheme='http://www.blogger.com/atom/ns#' term='Astray Red Frame'/><title type='text'>Astray: Flight Unit 3</title><content type='html'>Well... I'm pretty sure it's a little too large.  Nothing like a look-see to know if you're going in the right direction.  Anywho, I've been busy these last few weeks with some coding issues so I had to put some of this on the old back burner, but hopefully I can get back to this asap.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red frame MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/astrayfp.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1566079271350059765?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1566079271350059765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1566079271350059765&amp;isPopup=true' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1566079271350059765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1566079271350059765'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/02/astray-flight-unit-3.html' title='Astray: Flight Unit 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6276245867040643902</id><published>2010-02-02T00:14:00.003+09:00</published><updated>2010-02-02T00:20:47.756+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Flight Unit'/><category scheme='http://www.blogger.com/atom/ns#' term='Striker Pack'/><category scheme='http://www.blogger.com/atom/ns#' term='M1 Astray'/><category scheme='http://www.blogger.com/atom/ns#' term='Astray Red Frame'/><title type='text'>Astray: Flight Unit 2</title><content type='html'>I think most everything is there, at least as placeholders while I detail some of the bits and bobs.  Some parts need to be shaped properly, but I'm fairly certain that it's usable thusly -- that is, after jiggling some parts around.  Oh, sure, I have to drop some parts downward a bit and gussy up some other parts.  I don't want it to be too poly heavy as the Astray is already memory demanding as it is.  Hopefully I can start texturing within the next few days.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red frame MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/lifter2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6276245867040643902?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6276245867040643902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6276245867040643902&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6276245867040643902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6276245867040643902'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/02/astray-flight-unit-2.html' title='Astray: Flight Unit 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-191498663889687331</id><published>2010-02-01T13:01:00.003+09:00</published><updated>2010-02-02T00:20:47.759+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Flight Unit'/><category scheme='http://www.blogger.com/atom/ns#' term='Striker Pack'/><category scheme='http://www.blogger.com/atom/ns#' term='M1 Astray'/><category scheme='http://www.blogger.com/atom/ns#' term='Astray Red Frame'/><title type='text'>Astray: Flight Unit</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red frame MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/lifter0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I confess that I'm more than a little disappointed with Bandai's move to include a rehashed version of the tactical arms for the MG Astray Red Frame.  I had hoped they would instead have included the flight unit.  &lt;br /&gt;I went ahead and started dabbling on the flight pack based on what Bee-Craft illustrated in the Perfect Grade instruction manual.  Kind of ho-hum but I think that in the end it will nice to have.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red frame MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/lifter1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-191498663889687331?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/191498663889687331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=191498663889687331&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/191498663889687331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/191498663889687331'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/02/astray-flight-unit.html' title='Astray: Flight Unit'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5361638351911094292</id><published>2010-01-22T19:39:00.004+09:00</published><updated>2010-01-22T19:44:41.679+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zaku II J'/><title type='text'>Zaku II J: Textures Alpha</title><content type='html'>I'm trying to texture up a bunch of the OYW suits at the same time.  This is kind of an alpha version of the Zaku, but it takes forever to render.  I need to steady out some of the surfaces so that they look less plain and get some actual dirt look to the ...uh..dirt.  Needs bumps and the works, but it's kind of the start of an interesting idea I had.  Well, I thought it was interesting...  We'll see.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/zakuii13.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5361638351911094292?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5361638351911094292/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5361638351911094292&amp;isPopup=true' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5361638351911094292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5361638351911094292'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/01/zaku-ii-j-textures-alpha.html' title='Zaku II J: Textures Alpha'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1860478866350957911</id><published>2010-01-08T13:05:00.002+09:00</published><updated>2010-01-08T13:19:47.812+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Textin</title><content type='html'>I'm just jumping around with all sorts of different things I've been doing for the past...oh  whatever long years.  I wanted the Xamel to be a little dirtier than the rest, seeing as how it scuffles along the ground all the time.  Still needs work on some of the texturing and some more displacement maps...some of it is just too flat.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamelaa.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1860478866350957911?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1860478866350957911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1860478866350957911&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1860478866350957911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1860478866350957911'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/01/xamel-textin.html' title='Xamel: Textin'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8978789524087680724</id><published>2010-01-05T18:25:00.002+09:00</published><updated>2010-01-05T18:28:02.972+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Takemikazuchi'/><title type='text'>Takemikazuchi: Flight Deck 3</title><content type='html'>Going back through some hypervoxel effects with some other models, but after getting finished with the Nahel Argama, I felt as though I had abandoned the Takemikazuchi.  I opted to restart and redid a lot of that flight deck from before.  Unfortunately there still isn't much to see, but I'd like to actually get through this one as I have no vessels specifically for the sea, matey...harrrr!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny takemikazuchi 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/takemi4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8978789524087680724?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8978789524087680724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8978789524087680724&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8978789524087680724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8978789524087680724'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/01/takemikazuchi-flight-deck-3.html' title='Takemikazuchi: Flight Deck 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7036557837190382693</id><published>2010-01-02T03:37:00.002+09:00</published><updated>2010-01-02T03:38:15.903+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nahel Argama'/><title type='text'>Nahel Argama: Boosters</title><content type='html'>Moving on to the boosters whilest finishing up some detail here and there.  I need to get to the underside a little more.  The last image is a scale test which shows that I need to increase the size of the ship for sure.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7036557837190382693?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7036557837190382693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7036557837190382693&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7036557837190382693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7036557837190382693'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2010/01/nahel-argama-boosters.html' title='Nahel Argama: Boosters'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7174237841353737049</id><published>2009-12-31T02:40:00.001+09:00</published><updated>2009-12-31T02:46:38.126+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nahel Argama'/><title type='text'>Nahel Argama: Bridge 1</title><content type='html'>Continuing by adding more detail and compartments while constructing new sections. Ballooning out to be quite a beast.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7174237841353737049?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7174237841353737049/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7174237841353737049&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7174237841353737049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7174237841353737049'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/nahel-argama-bridge-1.html' title='Nahel Argama: Bridge 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1058280336732390</id><published>2009-12-30T03:20:00.001+09:00</published><updated>2009-12-30T03:22:08.755+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nahel Argama'/><title type='text'>Nahel Argama: Forward Section 3</title><content type='html'>I tinkered a little with the parts just under the bridge section.  I'll probably try a render after the bridge is done.  A little at a time...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1058280336732390?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1058280336732390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1058280336732390&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1058280336732390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1058280336732390'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/nahel-argama-forward-section-3.html' title='Nahel Argama: Forward Section 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4888640134797702016</id><published>2009-12-28T21:00:00.003+09:00</published><updated>2009-12-28T23:54:15.712+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nahel Argama'/><title type='text'>Nahel Argama: Forward Section 2</title><content type='html'>Got the crazy idea to try to model the NA a little closer to the anime sample version, which is quickly increasing the poly counts.  It's a fun diversion though.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4888640134797702016?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4888640134797702016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4888640134797702016&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4888640134797702016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4888640134797702016'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/nahal-argama-forward-section-2.html' title='Nahel Argama: Forward Section 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2637178087855012348</id><published>2009-12-26T17:14:00.003+09:00</published><updated>2009-12-26T17:17:59.493+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nahel Argama'/><title type='text'>Nahel Argama: Go!</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;My wife got me Kshatriya for Christmas and I'm having a blast putting it together.  So I've been preoccupied.  This is nothing new.  But it occurs to me that I haven't made a ship for this era, and since Unicorn will be showing at some point in the future, I fancied a shot at the Nahel Argama.&lt;br /&gt;&lt;br /&gt;Merry Belated Christmas!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam Unicorn Destroy mode 3d mesh cg sandrum Nahel Argama Delta Plus" src="http://www.ivansanchez.com/blog/0100/nahel1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2637178087855012348?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2637178087855012348/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2637178087855012348&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2637178087855012348'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2637178087855012348'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/nahel-argama-go.html' title='Nahel Argama: Go!'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8511862771977106329</id><published>2009-12-22T19:00:00.001+09:00</published><updated>2009-12-22T19:01:39.994+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Weapon 2</title><content type='html'>The gun needs to have some girth removed from its width and the frame needs more detail under it.  I returned to a little bit of both the legs and the rear skirt with very small additions but that's about it thus far.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8511862771977106329?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8511862771977106329/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8511862771977106329&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8511862771977106329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8511862771977106329'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-weapon-2.html' title='Gerbera Tetra Kai: Weapon 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4740068917623819364</id><published>2009-12-22T14:14:00.001+09:00</published><updated>2009-12-22T14:15:21.277+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Weapon 1</title><content type='html'>The machine gun is going for the kai, but needs some smoothing out.  Get that epac in there and things should be straight.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4740068917623819364?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4740068917623819364/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4740068917623819364&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4740068917623819364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4740068917623819364'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-weapon-1.html' title='Gerbera Tetra Kai: Weapon 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3000475015028508289</id><published>2009-12-21T21:23:00.004+09:00</published><updated>2009-12-21T21:26:25.766+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Legs 1</title><content type='html'>Legs1...but I guess they're quite close to being structurally complete.  Obviously there are scaling/collisioning and positioning issues relative to the rest of the mobile suit as far as the add-on armor is concerned, and there's a boat-load of improvement that can be done with detail in the leg area, but I'll be ironing them out while I finish the remaining armament.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra8.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3000475015028508289?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3000475015028508289/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3000475015028508289&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3000475015028508289'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3000475015028508289'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-legs-1.html' title='Gerbera Tetra Kai: Legs 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4555871938706869078</id><published>2009-12-18T16:14:00.005+09:00</published><updated>2009-12-18T18:30:41.402+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Arms 2</title><content type='html'>The shoulder armor is attached and parented.  Need to fake some frame in there too.  I went ahead and made the booster mounted on the top of the armor movable -- rotatable by the top of the mount, contrary to the wee figure which is static.&lt;br /&gt;&lt;br /&gt;Edit: Darn, missed a piece of detail on the rear skirt too...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4555871938706869078?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4555871938706869078/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4555871938706869078&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4555871938706869078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4555871938706869078'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-arms-2.html' title='Gerbera Tetra Kai: Arms 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-146579962428677203</id><published>2009-12-17T18:18:00.003+09:00</published><updated>2009-12-17T18:19:58.345+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Arms 1</title><content type='html'>Trying to get the shoulder armor modeled out here.  Curvey as all get out.  Need to knock some holes for decoration in there and then get some "frame" ish detail.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra6.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-146579962428677203?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/146579962428677203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=146579962428677203&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/146579962428677203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/146579962428677203'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-arms-1.html' title='Gerbera Tetra Kai: Arms 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7462047647124611331</id><published>2009-12-16T18:26:00.001+09:00</published><updated>2009-12-16T18:26:57.474+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Body 4</title><content type='html'>And that basically gets a good portion of the waist out of the way.  Trying conjure up some detail for the rear skirt just to take the "blah" out of it.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7462047647124611331?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7462047647124611331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7462047647124611331&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7462047647124611331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7462047647124611331'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-body-4.html' title='Gerbera Tetra Kai: Body 4'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4405454853506108324</id><published>2009-12-16T12:35:00.002+09:00</published><updated>2009-12-16T12:38:26.838+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Body 3</title><content type='html'>Thar she blows.  I haven't thought up a suitable look for the frame so I'm looking up aircraft images for it and starting to work on that.  But the outside is pretty snazy except from the right side green-ish sensor thingy.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4405454853506108324?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4405454853506108324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4405454853506108324&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4405454853506108324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4405454853506108324'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-body-3.html' title='Gerbera Tetra Kai: Body 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-9120457825385104473</id><published>2009-12-15T18:51:00.003+09:00</published><updated>2009-12-16T13:42:52.705+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Body 2</title><content type='html'>Trying to model out the booster in the back, but it's taking a little time as unlike most parts, it's non-symmetric.  So both sides have to be modeled and detailed differently.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-9120457825385104473?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/9120457825385104473/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=9120457825385104473&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/9120457825385104473'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/9120457825385104473'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-body-2.html' title='Gerbera Tetra Kai: Body 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4095128644049523552</id><published>2009-12-14T18:31:00.002+09:00</published><updated>2009-12-14T18:33:32.531+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Body 1</title><content type='html'>The front of the body isn't too far from finished, but looks bad with the waist of the GP-04 in the way.  The sturm booster still isn't finished which is why it still isn't there, but should fit in the backside when I'm finished fiddlin with it.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4095128644049523552?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4095128644049523552/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4095128644049523552&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4095128644049523552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4095128644049523552'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-kai-body-1.html' title='Gerbera Tetra Kai: Body 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-515683327139681123</id><published>2009-12-09T21:00:00.005+09:00</published><updated>2009-12-09T22:31:39.671+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gerbera Tetra'/><title type='text'>Gerbera Tetra Kai: Head</title><content type='html'>In keeping with Gundam 0083's plot line, those zeon mechanics that worked at Anaheim Electronics took the now "unwanted" GP-04 and converted it into the Cima use Gerbera Tetra, a very zeonic looking MS.  Designer Katoki Hajime's version (Gerbera Tetra Kai) changes the look of that mobile suit to literally make the suit look like it was an obvious refit.  &lt;br /&gt;&lt;br /&gt;So I've gotten the head, but faking some detail underneath it.  Also removing the armor that the GP-04 uses so that I can ready the Gerbera Tetra.  I still need to remove more of the frame to accommodate the Tetra's rather roundish looking armor.&lt;br /&gt;&lt;br /&gt;The head's a little large, but we'll fix that...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra kai gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/tetra1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-515683327139681123?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/515683327139681123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=515683327139681123&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/515683327139681123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/515683327139681123'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gerbera-tetra-head.html' title='Gerbera Tetra Kai: Head'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8745961534946322437</id><published>2009-12-08T12:52:00.006+09:00</published><updated>2009-12-10T10:08:17.826+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Legs 2</title><content type='html'>Kind of bubbled the calves out a little more than I originally made, but I don't know if the Gerbera-Tetra armor will fit on top of it unless I enlarge that too.  I took the GP-01 Shield and added the vents on the side corners of the lower sliding armor since the Fix figuration of both the GP-01 and GP-04 have shields that look reasonably similar -- almost identical.&lt;br /&gt;&lt;br /&gt;EDIT: The fuel tanks at the top of the backside are actually upside down.  I have to get back to that. 12-10-2009&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8745961534946322437?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8745961534946322437/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8745961534946322437&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8745961534946322437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8745961534946322437'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-legs-2.html' title='GP-04 Gerbera: Legs 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7573049590619403718</id><published>2009-12-08T00:20:00.003+09:00</published><updated>2009-12-08T13:47:31.848+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Legs 1</title><content type='html'>Weee Dawgies!  Getting there but still a little too square.  The calves should probably be thicker, though the way they are now is not too far from "Katoki's" design.  Got a dimple in the rear of the calf that needs to be removed.  Needs to look a little more Popeye-ish though.  Excited that I'm near the end.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7573049590619403718?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7573049590619403718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7573049590619403718&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7573049590619403718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7573049590619403718'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-legs-1.html' title='GP-04 Gerbera: Legs 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6630990788301458400</id><published>2009-12-04T15:20:00.002+09:00</published><updated>2009-12-04T15:22:24.244+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Backpack 3</title><content type='html'>And there are the "almosts" of the boosters.  I was thinking about pulling some of the armor away from the inner frame of the booster to make it look like it holds a lot more, but for now it's ok.  Incidentally, the POV makes them look stubbier than they really are.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6630990788301458400?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6630990788301458400/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6630990788301458400&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6630990788301458400'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6630990788301458400'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-gerbera-backpack-3.html' title='GP-04 Gerbera: Backpack 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6121456396717403913</id><published>2009-12-03T21:14:00.001+09:00</published><updated>2009-12-03T21:15:54.662+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Backpack 2</title><content type='html'>Trying to get those fuel tank / boosters out of the way before I start on  the legs.  Starting to make a fake frame on the inside....&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-6bst.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6121456396717403913?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6121456396717403913/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6121456396717403913&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6121456396717403913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6121456396717403913'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-gerbera-backpack-2.html' title='GP-04 Gerbera: Backpack 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2366860386895745651</id><published>2009-12-03T13:42:00.005+09:00</published><updated>2009-12-03T14:11:57.589+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Arms</title><content type='html'>The arms are there.  Gotta cut the booster cones a little.  I should probably smooth them out a little as they're lookin' mighty sharp.  The backpack I still haven't gotten to finishing.  Thinking I should glue together the fuel tank pieces and try to model them, but I'm working on finishing up the Xamel, Gouf and ZakuII surfaces.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2366860386895745651?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2366860386895745651/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2366860386895745651&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2366860386895745651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2366860386895745651'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-gerbera-arms.html' title='GP-04 Gerbera: Arms'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7117037665128400370</id><published>2009-12-02T16:12:00.003+09:00</published><updated>2009-12-02T16:14:36.869+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Backpack 1</title><content type='html'>The backpack is one of the sections that broke in my fix figuration.  The cones came right out and the fuel tank/boosters were smashed.  I have yet to get to the boosters but the backpack came through...mostly....  Got some smoothing errors in there.  Looks like I'll have to delve back in.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7117037665128400370?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7117037665128400370/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7117037665128400370&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7117037665128400370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7117037665128400370'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-gerbera-backpack-1.html' title='GP-04 Gerbera: Backpack 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-377237403711846384</id><published>2009-12-01T17:01:00.002+09:00</published><updated>2009-12-01T17:04:52.743+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gerbera: Waist</title><content type='html'>I reworked the GP01 and GP03 waists to fit this one, allowing the GP01's rear weapons rack to remain.... hey, why not.  I need to drop the stomach down more into the waist more and probably thin out the torso a smidgen.  The side verniers are a little too large at the moment -- but she's coming into view.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-377237403711846384?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/377237403711846384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=377237403711846384&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/377237403711846384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/377237403711846384'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/12/gp-04-gerbera-waist.html' title='GP-04 Gerbera: Waist'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7896354843271605961</id><published>2009-11-30T20:13:00.003+09:00</published><updated>2009-11-30T20:15:56.360+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GP-04 Gerbera Gundam'/><title type='text'>GP-04 Gundam Gerbera: Body</title><content type='html'>The body of the Gerbera at present is made up of parts from various mobile suits I've previously made, and then each part modified and fitted to look more like the GP-04.  In particular I used the Gundam ver KA mesh as a jump off point for the torso armor, while the Gundam MKII was used to modify the front section of said armor.  The innards are mostly modified MKII frame parts, with the rear part of the body frame similar to Katoki's version of the Gerbera in his FIX FIGURATION line.  Because of the MKII's involvement, I decided to make the stomach and chest sections independently movable. &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gp04 blossom physalis zepheranthes gerbera tetra gp01 gp01fb gp02 gp03 gp04 dendrobium stamen orchis mobile weapons platform 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/gp04-2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7896354843271605961?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7896354843271605961/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7896354843271605961&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7896354843271605961'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7896354843271605961'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/gp-04-gundam-gerbera-body.html' title='GP-04 Gundam Gerbera: Body'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8620264497184122039</id><published>2009-11-26T17:26:00.002+09:00</published><updated>2009-11-26T17:28:19.013+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Second G'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Short Rifle 2</title><content type='html'>The short rifles are loaded onto the forearms directly, but attached by the rotating elbow armor which "would" keep them in place in the PG version.  Quite large looking in both bee-crafts drawings and this render so I'm happy about that.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer215.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8620264497184122039?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8620264497184122039/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8620264497184122039&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8620264497184122039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8620264497184122039'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-short-rifle-2.html' title='Astray Blue Frame: Short Rifle 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4766153113562645393</id><published>2009-11-26T16:09:00.004+09:00</published><updated>2009-11-26T18:03:17.214+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='Second G'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><category scheme='http://www.blogger.com/atom/ns#' term='Astray Red Frame'/><title type='text'>Astray Blue Frame: Short Rifle</title><content type='html'>The short rifle seems to have also been designed by bee-craft for the PG Astray, though not created.  It was featured as well in several magazines in its time.  It appears to be specifically for the Blue Frame, though &lt;span style="font-style:italic;"&gt;which&lt;/span&gt; version of the blue frame I have yet to determine.  The design of this mesh was based on bee-crafts 'unrealized' idea.  Need to remove some junk, but it's pretty close here.&lt;br /&gt;&lt;br /&gt;Edit == at the very least, the FULL ARMOR PHASE SHIFT version of the Blue Frame does indeed use this set of rifles.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer214.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4766153113562645393?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4766153113562645393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4766153113562645393&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4766153113562645393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4766153113562645393'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-short-rifle.html' title='Astray Blue Frame: Short Rifle'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2646030424546862656</id><published>2009-11-25T19:28:00.005+09:00</published><updated>2009-11-25T19:37:06.705+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Legs 2</title><content type='html'>I changed the shape of the foot to reflect the design changes in the Master Grade version of the Blue Frame 2nd revise.  However, since the plastic model's frame and foot are thinner than the version I created, I simply changed the shape of the foot rather than modeling a brand new one.  The heel reflects any of the same ideas I decided to implement in the model.  The foot is also somewhat "taller" than it's previous incarnation reflecting some ideas that Bee-Craft illustrated in Dengeki Hobby a few months ago as what might have been a PG "Blue Frame Second L" leg.  Strangely, this illustration was absent from the actual model kits' manual.  I also added the knife and the thingie that sits behind the waist on the blue frame.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer213.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A white section of armor that goes on the lower leg to protect the ankle joints seems to be what remains of the critical stuff.  Small details on the leg reflective of the MG version might be an option if I further choose to.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2646030424546862656?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2646030424546862656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2646030424546862656&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2646030424546862656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2646030424546862656'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-legs-2.html' title='Astray Blue Frame: Legs 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2245914235484854705</id><published>2009-11-25T12:17:00.001+09:00</published><updated>2009-11-25T12:18:30.687+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Legs 1</title><content type='html'>Redoing the foot section.  Just about done here.  Time to hit some surfacing for that one too.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer212.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2245914235484854705?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2245914235484854705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2245914235484854705&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2245914235484854705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2245914235484854705'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-legs-1.html' title='Astray Blue Frame: Legs 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-9137690705956468365</id><published>2009-11-24T18:04:00.002+09:00</published><updated>2009-11-24T18:07:35.527+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='tactical arms 2 (II)'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Tactical Arms II - 2</title><content type='html'>Stiiiiilll working on it.  I haven't gotten the handle bits attached to it yet so that the blades can be attached to the arms.  Still haven't finished texturing.  One of the lower blades is overlapping it's upper "parent" as well...oops.&lt;br /&gt;&lt;br /&gt;Edit-- combined 2 posts by accident.  Also, I called this the "astra" post instead of "astray".&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer211.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-9137690705956468365?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/9137690705956468365/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=9137690705956468365&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/9137690705956468365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/9137690705956468365'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astra-blue-frame-tactical-arms-ii-2.html' title='Astray Blue Frame: Tactical Arms II - 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6977749978106530007</id><published>2009-11-24T00:15:00.007+09:00</published><updated>2009-11-24T18:07:05.329+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='tactical arms 2 (II)'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Tactical Arms II</title><content type='html'>I tried going from start to finish with the tactical arms II unit, instead of holding back the surfacing till the end. Took a while though. I've still got more to do as far as staining and burning but it's close to what I want. I missed some stuff near the multi-barrel that I'll get later. I tried to mix in some ideas from the first tactical arms unit into this one. Still in progress, but it's in its end stages... I hope.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer210.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6977749978106530007?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6977749978106530007/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6977749978106530007&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6977749978106530007'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6977749978106530007'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astra-blue-frame-tactical-arms-ii.html' title='Astray Blue Frame: Tactical Arms II'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-424841756489925963</id><published>2009-11-17T22:57:00.002+09:00</published><updated>2009-11-17T22:58:55.068+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='Second G'/><category scheme='http://www.blogger.com/atom/ns#' term='Second L'/><title type='text'>Astray Blue Frame: Shoulders</title><content type='html'>I have most of the shoulder guards in there, but I'm sure that I'll have to stretch the sides out a little to make room for the PG size arms.  If the head and backpack were that of the previous astray, it would basically complete most of the Second G version of the blue frame.  As is, it still needs work but it's getting there...&lt;br /&gt;  &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer25.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-424841756489925963?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/424841756489925963/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=424841756489925963&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/424841756489925963'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/424841756489925963'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-shoulders.html' title='Astray Blue Frame: Shoulders'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1304887915077753260</id><published>2009-11-14T22:52:00.002+09:00</published><updated>2009-11-14T23:01:09.566+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><category scheme='http://www.blogger.com/atom/ns#' term='As'/><title type='text'>Astray Blue Frame: Combat Knives</title><content type='html'>Didn't have time to do much more today again so I just worked on something small and simple.  Armor Schneider combat knives for the Astray Blue frame(s).  Too much spec, but I'm really just starting the surfacing.  Haven't gotten to the gloss or specularity grime yet. &lt;br /&gt;  &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer24.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1304887915077753260?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1304887915077753260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1304887915077753260&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1304887915077753260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1304887915077753260'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-combat-knives.html' title='Astray Blue Frame: Combat Knives'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2989329005150883272</id><published>2009-11-14T12:23:00.002+09:00</published><updated>2009-11-14T12:25:27.520+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><title type='text'>Astray Blue Frame Second Revise: Weapons Rack</title><content type='html'>Not really enough time lately to do much on this so I stuck with something relatively quick to do.  Basically I modeled the weapons rack in the back and replaced the old backpack with it.  Not much to say over that.  Things are set to get busier soon, but I should be able to finish this before the end of the month -- a pace that I used to follow long ago.&lt;br /&gt;  &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer23.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2989329005150883272?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2989329005150883272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2989329005150883272&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2989329005150883272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2989329005150883272'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-second-revise-weapons.html' title='Astray Blue Frame Second Revise: Weapons Rack'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3172333521252179999</id><published>2009-11-06T14:50:00.002+09:00</published><updated>2009-11-06T14:53:06.950+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><title type='text'>Astray Blue Frame 2nd Revise: Head</title><content type='html'>The head, like the rest of the PG Astray is bulkier than the Blue Frame 2ndR, so I left the bulk but added the details.  Took the red frame's textures and blue-shifted them (Photoshop) and reassigned them to the Blue Frame's mesh.  The detail in the body is otherwise identical to the Red Frame's until I get to them.&lt;br /&gt;  &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer22.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3172333521252179999?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3172333521252179999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3172333521252179999&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3172333521252179999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3172333521252179999'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/astray-blue-frame-2nd-revise-head.html' title='Astray Blue Frame 2nd Revise: Head'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8917103566407975455</id><published>2009-11-01T23:19:00.003+09:00</published><updated>2009-11-01T23:22:10.035+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infinite Justice'/><category scheme='http://www.blogger.com/atom/ns#' term='Strike Freedom'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='Legend'/><category scheme='http://www.blogger.com/atom/ns#' term='CG'/><category scheme='http://www.blogger.com/atom/ns#' term='Minerva'/><category scheme='http://www.blogger.com/atom/ns#' term='Archangel'/><title type='text'>Infinite Justice: First Shot</title><content type='html'>I'll be damned.  Sometimes I do stuff now and again.  I need to fix this one up a little more, something I always say, but this one has some bizarre problems that need help.  First shot though...&lt;br /&gt; &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://sandrum.deviantart.com/art/Infinite-Justice-First-Charge-142139712" target="_blank"&gt;&lt;img src="http://www.ivansanchez.com/blog/seed/ijimg.jpg" alt="infinite Justice strike freedom gundam force impulse 3d gundam mesh cg sandrum" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8917103566407975455?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8917103566407975455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8917103566407975455&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8917103566407975455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8917103566407975455'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/11/infinite-justice-first-shot.html' title='Infinite Justice: First Shot'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2376080210011588675</id><published>2009-10-30T18:33:00.004+09:00</published><updated>2009-10-30T18:42:55.831+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Astray Blue Frame Second Revise'/><title type='text'>Astray Blue Frame 2nd Revise: GO!</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer2a.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So I created the Astray Red Frame based on the PG version.  My wife went to Yodobashi camera in Osaka and snatched up the Master Grade Blue frame 2nd Revise.  While I enjoyed putting it together, it's definitely not anywhere near the build type of the PG.  Above is the difference as illustrated by BEE-CRAFT, the designer of both plastic models.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer2b.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Someone seemed to have been keen on comparing the same thing using diagrams.  Clearly the Red frame has a bulkier build than its incredibly slender MG counterpart and detail is different in many places.  The plan is to keep the PG size and bulk while attempting to redo sections of the Blue Frame that differ "significantly" from the Red Frame.&lt;br /&gt;&lt;br /&gt;I just started on this one of course.  I have to make changes circled in red, but without distorting the PG size or dimensions to that of the MG's.&lt;br /&gt;  &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike EVOLVE Perfect Grade PG freedom astray red blue frame second 2nd revise MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/blueframer21.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2376080210011588675?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2376080210011588675/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2376080210011588675&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2376080210011588675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2376080210011588675'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/astray-blue-frame-2nd-revise-go.html' title='Astray Blue Frame 2nd Revise: GO!'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1873491781401012975</id><published>2009-10-29T14:43:00.000+09:00</published><updated>2009-10-29T16:36:48.381+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Cannon 2 - Deploy</title><content type='html'>And, just a look at the gun mounted and unfolded.  Bout time to finish up the spare detail I've missed and then hit that shiny blue frame Astray!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel12.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel13.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1873491781401012975?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1873491781401012975/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1873491781401012975&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1873491781401012975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1873491781401012975'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-cannon-2-deploy.html' title='Xamel: Cannon 2 - Deploy'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6554338512087190334</id><published>2009-10-29T13:59:00.002+09:00</published><updated>2009-10-29T14:03:32.093+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Cannon 2</title><content type='html'>The cannon is mounted somewhat towards the machine's right side.  There's some collision going on with the end of the cannon.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel11.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6554338512087190334?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6554338512087190334/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6554338512087190334&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6554338512087190334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6554338512087190334'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-cannon-2.html' title='Xamel: Cannon 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8689950847506478588</id><published>2009-10-29T10:42:00.001+09:00</published><updated>2009-10-29T10:44:33.318+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Cannon 1</title><content type='html'>Got a nice little start on the cannon.  Trying to use what I can find on katoki's version of this cannon, but I might borrow from a previous, optional armament made by Windfall that could assist in various places.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8689950847506478588?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8689950847506478588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8689950847506478588&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8689950847506478588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8689950847506478588'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-cannon-1.html' title='Xamel: Cannon 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6440218978196736383</id><published>2009-10-28T18:33:00.003+09:00</published><updated>2009-10-28T18:35:10.400+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Rear Cab 3</title><content type='html'>The detail on the bottom is somewhat there, but still lacking.  The support beam that connects the bottom layer of the rear cab to the top isn't in place correctly.  Most of what I've been able to see in the way of detail seems to squeal of panel lines and the like.  I may just go ahead and bump map that stuff in there instead of modelling it.  I'll flip a coin on that one.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6440218978196736383?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6440218978196736383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6440218978196736383&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6440218978196736383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6440218978196736383'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-rear-cab-3.html' title='Xamel: Rear Cab 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7276297635205878660</id><published>2009-10-28T17:56:00.002+09:00</published><updated>2009-10-28T17:58:14.770+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Rear Cab 2</title><content type='html'>Haven't much in the way of detail yet, but it's getting there.  I had to guess on the slope of the curve that isn't isn't viewable from the side, so it might be quite off.  But I guess it would have to be at least semi-level to support the cannon in on it.  Got some lumps to hammer out in it though.  There are supposedly some crate looking weights on the inside that act as a counter balance or support stand.  I'm not sure which, but I threw in some makeshift weights for good measure.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel8.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7276297635205878660?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7276297635205878660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7276297635205878660&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7276297635205878660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7276297635205878660'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-rear-cab-2.html' title='Xamel: Rear Cab 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6177430415144008996</id><published>2009-10-28T15:44:00.001+09:00</published><updated>2009-10-28T15:45:48.684+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Rear Cab</title><content type='html'>Some things that made me sit back a bit, the xamel's cannon is mounted on the hover cab in the rear and appears to be detachable, at least for some sort of toy gimmick.  Trying to build some of that gimmick but fallin' a little short on detail.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6177430415144008996?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6177430415144008996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6177430415144008996&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6177430415144008996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6177430415144008996'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-rear-cab.html' title='Xamel: Rear Cab'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8238005665670260080</id><published>2009-10-28T09:08:00.003+09:00</published><updated>2009-10-28T09:12:30.717+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Arms 1</title><content type='html'>Got a makeshift missile launcher attached to the backside.  I used an early version of the Zaku II's arms to get the shoulder plate and upper arm started for the Xamel.  Working from there, I tried to get close to what I believed the arms to look like.  Not exactly the same, but similar enough.  The lower arm was where I was going to use the rick dom's, but the geometry proved too different and so I started from scratch.  The hands are mostly from scratch, but I have to improve the fingers.  I'd like them to look more ET-ish -- that is, bonier at the finger joints.  Haven't gotten any farther on the legs.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel6.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8238005665670260080?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8238005665670260080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8238005665670260080&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8238005665670260080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8238005665670260080'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-arms-1.html' title='Xamel: Arms 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8358543313072216888</id><published>2009-10-27T12:07:00.003+09:00</published><updated>2009-10-27T12:11:01.183+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Legs 2</title><content type='html'>Came back from Tokyo to try to get these legs in.  Some of the foot uses modified parts of the Nightingale while the leg and innards are a mish/mash of the zaku II and RickDom.  The soft skirt was one that I wanted to make where I could employ cloth dynamics for the sag.  It wasn't coming out well since parts were still pudging out of the armor where it shouldn't.  I went back and hard modeled them instead, but the sag is still coming out in certain areas.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8358543313072216888?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8358543313072216888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8358543313072216888&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8358543313072216888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8358543313072216888'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-legs-2.html' title='Xamel: Legs 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3734356560398124133</id><published>2009-10-20T19:10:00.001+09:00</published><updated>2009-10-20T19:10:30.121+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='guul'/><title type='text'>Guul: 3</title><content type='html'>Last bits...  Tried to see what strike might look like standing on this guy, since it was used by the strike (albeit temporarily).  &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny guul MG katoki 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/guul4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The machine is meant to fold up for easy deployment.  It's off by quite a bit.  I might have to make compromises on the structure of the main body or the side intakes. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny guul MG katoki 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/guul3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3734356560398124133?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3734356560398124133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3734356560398124133&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3734356560398124133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3734356560398124133'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/guul-3.html' title='Guul: 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6194457571627130533</id><published>2009-10-20T17:56:00.000+09:00</published><updated>2009-10-20T17:57:22.886+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='guul'/><title type='text'>Guul: 2</title><content type='html'>Heading my arse over to Tokyo tomorrow so I'm doing a little packing.  Hit F9 to give a little check on this thing... of course there's still a lot of adjusting and detail needed....  &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny guul MG katoki 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/guul2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6194457571627130533?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6194457571627130533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6194457571627130533&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6194457571627130533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6194457571627130533'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/guul-2.html' title='Guul: 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8636127349019746513</id><published>2009-10-20T14:58:00.002+09:00</published><updated>2009-10-20T15:01:07.867+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='guul'/><title type='text'>Guul: 1</title><content type='html'>Most mobile suits that cannot take atmospheric flight require some sort of assistance in that area.  The GUUL in gundam seed/destiny/etc fills that need, somewhat analogous to the dodai in UC.  Anyway, I could use one so I'm going to throw one together using bits an that from here and there.  Might come out ok, might not.  Fresh start...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny guul MG katoki 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/guul1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8636127349019746513?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8636127349019746513/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8636127349019746513&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8636127349019746513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8636127349019746513'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/guul-1.html' title='Guul: 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8390574224322483291</id><published>2009-10-16T21:59:00.002+09:00</published><updated>2009-10-16T22:05:46.424+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Legs 1</title><content type='html'>Moving cautiously on the legs as they aren't built the way I thought they might be.  Thinking of using clothFX on the sand shielding skirt so that the cpu computes the "sag" instead of me modeling it...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel4.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8390574224322483291?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8390574224322483291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8390574224322483291&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8390574224322483291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8390574224322483291'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-legs-1.html' title='Xamel: Legs 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-8810276541567854779</id><published>2009-10-15T13:48:00.003+09:00</published><updated>2009-10-15T13:53:12.366+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Body 3</title><content type='html'>The front skirts are kind of there.  I had to guess that they would be bulkier than most of the zeon/federation suits I've made thus far, what with all the skimming it would do on terrestrial surfaces.  Not much to see in the rear.  Haven't gotten to the missile launcher just yet.  The legs and rear skirt: I'm thinking that earlier mesh saves of the nightingale might assist with that rear skirt a little, while the legs could be restructured versions of the rick dom's.  Not sure, I'll see what I can pull from them.  At any rate, the stuff done now needs to be smoothed out a wee bit to get some of the sharpness out of it.  No need for engineers to cut their bodies in half if they slip off the armor by mistake, eh.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-8810276541567854779?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/8810276541567854779/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=8810276541567854779&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8810276541567854779'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/8810276541567854779'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-body-3.html' title='Xamel: Body 3'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6944982384047176158</id><published>2009-10-13T18:29:00.003+09:00</published><updated>2009-10-13T18:34:09.821+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Body 2</title><content type='html'>Moving through it, but not beautifully.  Most of the rear I'm kind of up in the air about so I was using the zaku and hyaku shiki for help getting things through. &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel2.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6944982384047176158?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6944982384047176158/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6944982384047176158&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6944982384047176158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6944982384047176158'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-body-2.html' title='Xamel: Body 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4658035907698061451</id><published>2009-10-12T22:53:00.001+09:00</published><updated>2009-10-12T22:53:37.494+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xamel'/><title type='text'>Xamel: Body 1</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Finally getting to this one.  The xamel is one that I've been procrastinating on for a long time.  The Apsalus aside since it's an MA,  the Xamel is another one of my favorite Zeon designs for no really good reason.  Wanted to make it for a while but never did, here's to a good start.&lt;br /&gt;&lt;br /&gt;Hopefully I'll finish this one and not leave it here for another 2 years...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam 0083 stardust memories rick dom xamel 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0083/xamel1.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4658035907698061451?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4658035907698061451/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4658035907698061451&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4658035907698061451'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4658035907698061451'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/10/xamel-body-1.html' title='Xamel: Body 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3775477683722909319</id><published>2009-09-26T00:30:00.005+09:00</published><updated>2009-09-26T00:42:45.586+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Providence'/><title type='text'>Providence: Another Try 1</title><content type='html'>I don't know... I was just looking at all of these SEED VS ASTRAY rehashes and thought...why not try to redo the providence, but with PG strike parts...or whatever else I could find.  So basically I've modified Strike's chest area a wee bit and added on Legend's lower legs to see how they'd look.  Of course this is only a very very basic start.  Even the proto backpack is there just to see if it's big enough.... which it probably isn't.  Really I should get back to a lot of the ones I started but never finished...  GP04, Xamel...etc.  Ah..just time.&lt;br /&gt;&lt;br /&gt;Anyway, I'm moving house again to a slightly bigger place and I don't have the time to fiddle around at the moment.  That and trying to get back into marathon season (as I usually do around this time of year), the time is just about gone.  Ah, good ol life.  &lt;br /&gt;&lt;br /&gt;Upgraded to 4GB of memory in one of my machines... (finally) so I'm happy about that.  Still need (actually ...want) a newer setup though.&lt;br /&gt;&lt;br /&gt;After marathon season ends I'll be back at it modeling as usual.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/seed/provred0.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3775477683722909319?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3775477683722909319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3775477683722909319&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3775477683722909319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3775477683722909319'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/09/providence-another-try-1.html' title='Providence: Another Try 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-4338728211055416533</id><published>2009-09-18T23:14:00.002+09:00</published><updated>2009-09-18T23:16:15.829+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apsalus'/><title type='text'>Apsalus: Stage 6 - 5</title><content type='html'>Some more detail on the bottom.  Taking more and more from the Zaku II as reference/reusable material.  I'm also going around and piddling with other models that I've barely touched while I work with this one...&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam mobile armor apsalus I II III 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0079/apsalus8.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-4338728211055416533?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/4338728211055416533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=4338728211055416533&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4338728211055416533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/4338728211055416533'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/09/apsalus-stage-6-5.html' title='Apsalus: Stage 6 - 5'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1083908108848466351</id><published>2009-09-16T17:45:00.002+09:00</published><updated>2009-09-16T17:49:30.219+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apsalus'/><title type='text'>Apsalus: Stage 6</title><content type='html'>Rigging up a fake-ish frame underneath based loosely on the frame of one of those MG ball models.  Otherwise, just winging everything.  Adding tubes here and starting some detail there, then cracking a bit of the armor... etc.  It's still not quite good in a lot of places.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam mobile armor apsalus I II III 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0079/apsalus7.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1083908108848466351?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1083908108848466351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1083908108848466351&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1083908108848466351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1083908108848466351'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/09/apsalus-stage-6.html' title='Apsalus: Stage 6'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7024688311426066319</id><published>2009-09-15T20:08:00.003+09:00</published><updated>2009-09-15T20:11:33.370+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apsalus'/><title type='text'>Apsalus: Stage 5</title><content type='html'>I'm somewhat certain that most of the bottom section is done, the bits that can't be seen from this angle, but so much is left to do.  I really want to get to this one before I move on as it's been bugging me oh so much.    As per usual, the standard scaling issues and detail will be left till dead last.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam mobile armor apsalus I II III 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0079/apsalus6.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7024688311426066319?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7024688311426066319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7024688311426066319&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7024688311426066319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7024688311426066319'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/09/apsalus-stage-5.html' title='Apsalus: Stage 5'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6389389398472184634</id><published>2009-09-05T10:47:00.004+09:00</published><updated>2009-09-05T10:51:14.222+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hi-Nu'/><title type='text'>Hi-Nu: fiddlin around</title><content type='html'>Fiddling around with what I want on the Hi-Nu.  The textures aren't done yet, but I'm thinking that I'm getting close to what I was thinking int he beginning.  Shat load of parts though, I had totally forgotten just how many parts there were in this model.  Needs more bumpmaps as I had totally forgotten that I intended to save some polys by just bumping a whole lot of this.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam char's counterattack beltorchikas children hi nu hi-nu nightingale sazabi 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0091/hinuclose.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6389389398472184634?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6389389398472184634/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6389389398472184634&amp;isPopup=true' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6389389398472184634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6389389398472184634'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/09/hi-nu-fiddlin-around.html' title='Hi-Nu: fiddlin around'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-375605696315994139</id><published>2009-08-30T15:20:00.003+09:00</published><updated>2009-08-30T16:01:48.913+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zaku II J'/><title type='text'>Zaku II J: Bazooka</title><content type='html'>Not too far away from ending this one.  I realized that I never made the bazooka that the Zaku II F2 used either which was something of an oversight.  I'll get the leg missiles and axe out later.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/zkii11.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-375605696315994139?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/375605696315994139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=375605696315994139&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/375605696315994139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/375605696315994139'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/zaku-ii-j-bazooka.html' title='Zaku II J: Bazooka'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2631791546166621019</id><published>2009-08-27T19:33:00.001+09:00</published><updated>2009-10-21T08:19:38.046+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dodai'/><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><title type='text'>Dodai: Back from the grave</title><content type='html'>It needed to get closer to done than what I had so I brought this back from the grave of unfinished stuffs.  Not quite done with modeling the seam lines.  I started on the texture with just some whisps here and there with photoshop.  Needs more wear where the mobile suits stand and yadda yadda yadda...., but it's a start.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit delta zeta gundam char's quatro bajeena hyaku shiki kai  plus 3d mesh cg sandrum dodai" src="http://www.ivansanchez.com/blog/0088/dodaiclose.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2631791546166621019?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2631791546166621019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2631791546166621019&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2631791546166621019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2631791546166621019'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/dodai-back-from-grave.html' title='Dodai: Back from the grave'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-1867276861444588465</id><published>2009-08-26T08:29:00.003+09:00</published><updated>2009-08-26T08:34:06.215+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infinite Justice'/><title type='text'>Infinite Justice: Beta</title><content type='html'>After repairing my other workstation I've been working on a few things at the same time, backtracking and updating, etc.  Forgot that I never got back to the Infinite Justice -- though it wasn't at the top of the "to do" list to be honest.  I went in and changed a few things and added a few layers of movable parts and a few more layers of textures.  I thought what I had before was far too pink and I wanted to layer some atmosphere on that pink to level it out a little.  &lt;br /&gt;&lt;br /&gt;Anyway, there are errors that I did't notice until getting up to this point so I'll be getting back to that.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam seed destiny infinite justice strike freedom MG 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/seed/ijustbeta.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-1867276861444588465?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/1867276861444588465/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=1867276861444588465&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1867276861444588465'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/1867276861444588465'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/infinite-justice-beta.html' title='Infinite Justice: Beta'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-7717737082428996828</id><published>2009-08-25T16:35:00.000+09:00</published><updated>2009-08-25T16:36:17.085+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apsalus'/><title type='text'>Apsalus: Stage 4</title><content type='html'>Realizing that I haven't done anything on this in over a year, I've got to get back to it.  Redoing parts of it.  The lower section is getting hammered out while I replaced the previous head with that of the Zaku II J.  &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam mobile armor apsalus I II III 3d mesh cg sandrum" src="http://www.ivansanchez.com/blog/0079/apsalus5.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-7717737082428996828?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/7717737082428996828/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=7717737082428996828&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7717737082428996828'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/7717737082428996828'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/apsalus-stage-4.html' title='Apsalus: Stage 4'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-6028293810443421831</id><published>2009-08-19T11:44:00.003+09:00</published><updated>2009-08-19T11:46:34.729+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zaku II J'/><title type='text'>Zaku II J: Rifle 2</title><content type='html'>Figures I'd see the detail I missed when I test rendered.  The scope arm is not wide enough near the base and some of the detail is missing on the stock/body/etc.  The barrel magazine is looking a wee chunky too.  But...it's getting there.  Might hammer out some of that Apsalus in a bit.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/zkrifle.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-6028293810443421831?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/6028293810443421831/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=6028293810443421831&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6028293810443421831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/6028293810443421831'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/zaku-ii-j-rifle-2.html' title='Zaku II J: Rifle 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5679728653544414756</id><published>2009-08-18T18:51:00.001+09:00</published><updated>2009-08-18T18:53:30.283+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zaku II J'/><title type='text'>Zaku II J: Rifle 1</title><content type='html'>Getting back to the zakuII armament here.  Started on the rifle which is quite clear as it looks very basic.  Not much to see at present, but something none the less.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/zkii9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5679728653544414756?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5679728653544414756/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5679728653544414756&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5679728653544414756'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5679728653544414756'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/zaku-ii-j-rifle-1.html' title='Zaku II J: Rifle 1'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3797384934432712414</id><published>2009-08-17T13:39:00.003+09:00</published><updated>2009-08-17T13:42:03.932+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gouf Custom'/><title type='text'>Gouf Custom: Shield Mounted Gatling 2</title><content type='html'>Summer vay and I'm just piddling around.  Took a few minutes today to start the old sword --which needs to be rounded out -- on the shield and get those feet done the way I wanted them to be.  Still knocking around with em though as I haven't gotten the base of the feet done yet -- but they're close.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/gcust11.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3797384934432712414?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3797384934432712414/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3797384934432712414&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3797384934432712414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3797384934432712414'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/08/gouf-custom-shield-mounted-gatling-2.html' title='Gouf Custom: Shield Mounted Gatling 2'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-5719708555600168030</id><published>2009-07-27T17:29:00.004+09:00</published><updated>2009-07-31T08:07:34.387+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='saviour ver2'/><category scheme='http://www.blogger.com/atom/ns#' term='Gouf Ignited'/><category scheme='http://www.blogger.com/atom/ns#' term='Impulse ver2'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='CG'/><category scheme='http://www.blogger.com/atom/ns#' term='render'/><category scheme='http://www.blogger.com/atom/ns#' term='force'/><category scheme='http://www.blogger.com/atom/ns#' term='Minerva'/><title type='text'>Force Impulse Gundam</title><content type='html'>Out and about in Japan so not at home at the moment.  Probably won't be back for some time, but whilst playing around on PS with this one I finally decided on an image (which I posted as a header a wee bit ago).  It's an oldie that I didn't like at the time but decided to gussie up a bit while I had some free time away.  Anyway, I wont be back for probably quite a while -- training for marathons, traveling, etc, so have fun during summer!!&lt;br /&gt; &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://sandrum.deviantart.com/art/Force-Impulse-Rare-Teamwork-131045335" target="_blank"&gt;&lt;img src="http://www.ivansanchez.com/blog/seed/forcei.jpg" alt="oowashi akatsuki gundam force impulse 3d gundam mesh cg sandrum" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-5719708555600168030?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/5719708555600168030/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=5719708555600168030&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5719708555600168030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/5719708555600168030'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/07/force-impulse-gundam.html' title='Force Impulse Gundam'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-2343891437034974056</id><published>2009-07-19T22:18:00.003+09:00</published><updated>2009-07-19T22:37:29.424+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gouf Custom'/><title type='text'>Gouf Custom: Shield and mounted Gatling</title><content type='html'>The shield is coming along but I still haven't fixed those damned feet.  I have to get to those and the hand weapon as well.  The shield area looks a thin somehow so I guess I'll stretch that a tick.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/gcust10.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-2343891437034974056?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/2343891437034974056/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=2343891437034974056&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2343891437034974056'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/2343891437034974056'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/07/gouf-custom-shield-and-mounted-gatling.html' title='Gouf Custom: Shield and mounted Gatling'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-13129401.post-3680550693965563883</id><published>2009-07-18T19:50:00.004+09:00</published><updated>2009-07-18T19:52:01.358+09:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gouf Custom'/><title type='text'>Gouf Custom: Legs</title><content type='html'>Using the Zaku and a lot of its parts and ideas, I went ahead with the gouf custom legs.  Used some ideas from the version 2 gouf in the upper legs but after that there isn't much to gawk at.  I have to fix the feet incline direction as it should be opposite the way that the zaku's incline.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a&gt;&lt;img alt="mobile suit gundam zaku II F2 ver 2 gouf custom J 3d mesh cg sandrum bonds of the battlefield senjo no kizuna " src="http://www.ivansanchez.com/blog/0079/gcust9.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/13129401-3680550693965563883?l=anaheimmachines.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://anaheimmachines.blogspot.com/feeds/3680550693965563883/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=13129401&amp;postID=3680550693965563883&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3680550693965563883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/13129401/posts/default/3680550693965563883'/><link rel='alternate' type='text/html' href='http://anaheimmachines.blogspot.com/2009/07/gouf-custom-legs.html' title='Gouf Custom: Legs'/><author><name>sandrum</name><uri>http://www.blogger.com/profile/13214113610505677731</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://ivansanchez.com/blog/wava.jpg'/></author><thr:total>0</thr:total></entry></feed>
