30 May, 2009

Astray: Gerbera Straight 3

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Still not done. Loads of readjusting to do and some detail missing in many parts of the machine that I didn't notice until now. Finally, Bee-craft, designed a very different looking weapons rack for the PG Astray that was either removed, deleted or lost in translation of the actual PG version. Thinking about trying my hand at it.

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Astray: Gerbera Straight 2

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Watched the end of Macross Frontier and I say solidly that it's not a bad show at all. Went back to the sword here and tried to manually model all of the detail. Problem is that none of the detail is deep enough: looks too light. Kind of a prototype as well. I've still to clean up the edge of the blade, add detail to the hilt and possibly use bump maps if I can't pull off a good looking manual version.

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26 May, 2009

Astray: Gerbera Straight 1

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Just starting on the easy bits while watching Macross Frontier. Nice to see a Macross after such a long time. Isn't bad either.

Anyhoo, I thought at first that I might be able to get away with just bump mapping detail on the sword, but the constructive side has kicked in and is forcing me to hard model detail everything instead. Harrr.... sandrum you bastard....

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24 May, 2009

Astray: Beam Rifle 2

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Kind of rare but I had to work today so I came back and got to most of the stuff I hadn't finished on the astray beam rifle. Have to correct some of the handle stuff, but the image above is a comparison of the Evolve Strike's rifle (top 2) with the Astray beam rifle (bottom 2)

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Astray: Beam Rifle 1

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Taking a break on the legs to just mod the strike rifle a little bit. Basically the front end looks almost identical (barring some small cosmetic changes), while the back end looks fairly different. Should be finished quickly then it's back to the legs.

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23 May, 2009

Astray: Legs 2

Wow! Been a while since I've posted anything. Was in Osaka/Sendai for 2 weeks starting in Golden Week. Came back and was swamped with work so I haven't done much until yesterday.

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The prototype version of what I was thinking for the lower legs. They are based very much on the PG version as far as scale is concerned, but the detail I drew from the early Bee-Craft version (of course). Thus the detail is quite different in many places, the slopes and slants are more reminiscent of the strike and the leg is generally thinner than the PG version of the same leg -- much more like the early version illustrated some posts back. Work still needs to be done to iron out the inconsistencies and further detail is needed.

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